[games_access] Judge Tosses Blind Gamer's Suit vs. Sony

Javier javier.mairena at gmail.com
Sun Feb 28 11:28:40 EST 2010


Hi Chuck,

Were are not here to support economically a product, this is a small e-mail
list, if all of we buy the game you still have the same problem.

We are here for some other reasons like show works like this game in ours
webs, like ablegamers did, and then maybe readers will by it.

We are also to work in other ways to make accessibility grow in videogames,
with so simple things like saying people that it is possible. There a lot of
developers that never think about accessibility, and a lot of disabled
people that dont know that your game exist, also disabled people that dont
know ours webs exist.

In my personal spanish (www.videojuegosaccesibles.es) web I dont make money,
and I spend time doing articles for free, the only way i can help you is
writting about your game but I'm sorry I can't spend 40$ on it of my own
money now. Send me a Demo version or something like that to try it, if you
want.

Greetings.
Javier Mairena.




2010/2/28 Chuck <chuck at vtreellc.com>

> No offense, but I know about "Ablegamers" review and it generated *not "1"
> purchase.* So again I ask YOU and the rest of your group 'WHAT IS IT YOU
> WANT"  When someone puts their money where their mouth is and does
> everything they can to bring video gaming to individuals with special needs
> "WHERE IS YOUR GROUP" to support this product???? PLEASE ANSWER THIS
> QUESTIONS??????* NOT ONE OF YOU HAVE PURCHASED THIS PRODUCT. PROVE ME
> WRONG
> *
>
>
> ------------------------------
> *From*: "Sheri Rubin" <sheri at designdirectdeliver.com>
> *Sent*: Sunday, February 28, 2010 1:27 AM
> *To*: Chuck at vtreellc.com, games_access at igda.org
>
> *Subject*: Re: [games_access] Judge Tosses Blind Gamer's Suit vs. Sony
>
>
> I can't say anything about purchasing but if you have been on here for 6
> months you will notice that in December the "review" on AbleGamers was
> mentioned:
>
> ---- Original message ----
>
> >Date: Thu, 24 Dec 2009 23:12:10 -0500>From: "Steven Spohn" <steve at ablegamers.com> <steve at ablegamers.com>  >Subject: Re: [games_access] Game Informer - Accessibility Buyer's Guide  >To: <inrnette at aol.com> <inrnette at aol.com>, "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org> <games_access at igda.org>>>Hi Josh,>>AbleGamers did a exclusive on the game which you can see here>http://www.ablegamers.com/game-news/my-football-game-and-they-said-it-could->not-be-done.html - if you need more specifics email Mark Barlet.  He>personally worked with the creators.  >>Steve Spohn
>
>
> Sheri
>
>
> Chuck wrote:
>
> Hi all.
>
>  I am not part of your group. but I do have a few questions????
>
> 1. Have any of you purchased My Football Game????
>
>   The reason I asked is that I have invested 600K in making this game as
> accessible as any game ever developed and to my knowledge NOT ONE OF YOU
> HAVE PURCHASED IT
>
> 2. You all love to write these email's either complaining or bitching about
> main stream developers but yet when they (EA & Vtree) develop a game, none
> of you have said 1 word about it.
>
>
> Here's the long and short of it.
>
>
>  I have been reading your emails for 6 months now and for the most part
> outside of reading you bullshit emails complaining about video game
> developers NOT ONE ONE OF YOU have purchased or reviewed "MY FOOTBALL GAME"
> which is by far and away a video game with everything designed into it with
> what"YOU GUYS" complain about that main stream developers don't do.
>
>
> So "IF YOU GUYS WON'T SPEND 40.00 BUCKS to support a company that is doing
> more than "WHAT YOU ARE DOING" shut the hell up and disband this group
> because besides writing "EMAILS" complaining about developers you guys "DO
> ABSOLUTELY NOTHING" to support the people who are spending their money to
> "ACTUALLY HELP" special needs individuals to enjoy video gaming.
>
> I DARE ONE OF YOU TO DISPUTE WHAT I HAVE SAID ABOVE. YOU LOVE YOUR EMAIL'S
> BUT DO NOTHING TO SUPPORT THE COMPANIES THAT ARE SPENDING THEIR MONEY TO
> ACTUALLY IMPROVE THE LIVES OF SPECIAL NEEDS INDIVIDUALS
>
> Sincerely,
> Chuck Bergen
> President
> VTree LLC
> ------------------------------
>
>
>
> cess] Judge Tosses Blind Gamer's Suit vs. Sony
>
>  Maybe it's time for my petition that I wrote to finally be put into play?
>
> I've always wanted to bring that back in  to this group.
>
> Now that it's heated again at least in me, LOL, I might have the energy for
> it.
>
> Robert
>
>
>  ------------------------------
>
> *From:* games_access-bounces at igda.org [
> mailto:games_access-bounces at igda.org <games_access-bounces at igda.org>] *On
> Behalf Of *sheryl Flynn
> *Sent:* Saturday, February 27, 2010 6:37 PM
> *To:* IGDA Games Accessibility SIG Mailing List
> *Subject:* Re: [games_access] Judge Tosses Blind Gamer's Suit vs. Sony
>
>
>
> universal design?
>
> some of us are trying really hard to make great games that folks with
> disabilities will enjoy...its hard, but we are passionate and won't stop
> until there is a world wide effort to make great games that folks with all
> kinds of abilities will enjoy!
>
> hugs
>
>
>
> *~Sheryl Flynn PT, PhD*
>
>
>
>
>
> *CONFIDENTIALITY NOTICE: *
>
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>
>
>
>
>  ------------------------------
>
> *From:* Robert Florio <arthit73 at cablespeed.com> <arthit73 at cablespeed.com>
> *To:* IGDA Games Accessibility SIG Mailing List <games_access at igda.org><games_access at igda.org>
> *Sent:* Sat, February 27, 2010 2:07:25 PM
> *Subject:* Re: [games_access] Judge Tosses Blind Gamer's Suit vs. Sony
>
> Thanks John and Janet I agree with what you guys say.  It's just
> frustrating.  From the years I have been involved with the special interest
> group, with Michelle, creating my documentary I created called Robert
> Florio: a New Way to Live, my game design degree, I think by now there
> should be a wide range knowledge meant by developers and producers.
>
> I think if they would at least come out publicly and say, we understand the
> struggle, we are humans too, and maybe created like a summit like what
> president of vomited the other day with Democrats and Republicans broadcast
> live for six hours for the health-care bill.  That's just an idea.
>
> To me it is a philosophical issue now not anymore a technical or economic
> issue.  Believe me I know the technical and economic problems.  Like John
> was saying, we wouldn't be profitable for a developer to make an accessible
> game, denying it to the people who already buy the game in a way I guess.
>
> But I believe the issue is, philosophical. I don't think any human being
> would deny the fact that videogames are in the world's greatest congressman
> for entertaining our physical needs. If I can see, if I can't hear or move,
> actually I can't move a lot, that does not mean it shouldn't be marketed to
> me.  Why is it we are so far away from people actually using common sense?
> Is this part of humanity completely gone? Why is it we get it but no one
> else does?  In any answers, I shouldn't be grasping for questions but
> you're
> right John, we are doing a lot.
>
> Reiterating, I just want the big names, Sony, Nintendo, Microsoft, and say,
> we hear you loud and clear.  Then what?  Then they don't do anything about
> it that would look bad maybe that's why they came admit it.lol
>
> Thanks
> Robert Florio
> www.RobertFlorio.com
>
>
>
> -----Original Message-----
> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
> On Behalf Of John Bannick
> Sent: Saturday, February 27, 2010 4:30 PM
> To: games_access at igda.org
> Subject: [games_access] Judge Tosses Blind Gamer's Suit vs. Sony
>
> Folks,
>
> There is a middle way.
> ADA requires "reasonable accommodation"
> Some games cannot be made accessible to a particular need.
> Just as some jobs cannot be made accessible to a particular need.
>
> The judge could have required that Sony put into place a program that at
> least attempted ADA compliance.
> For example, applying VPAT
> (
> http://www.itic.org/resources/voluntary-product-accessibility-template-vpat
> /)
> and explaining why items were not VPAT compliant.
>
> Thus, a spelling bee game could not reasonably be made blind-accessible.
> One of Jim Kitchen's audio games could not reasonably be made
> deaf-accessible.
> Nor could a musical game requiring chords reasonably be made one-switch
> accessible.
> (Forgive me Barrie, Mark, etc. if it's been done.)
>
> Reasonable meaning without major changes, possibly changing the nature
> of the game.
> Reasonable could also include economic viability.
>
> Furthermore, and significantly, If adding ADA compliance, or a specific
> remediation, would add cost such as to make a game unprofitable, then by
> definition it is not reasonable, in that it denies the game to those not
> requiring that accommodation. Mark's point exactly, I think.
>
> What that requirement would do is inject the accessibility issue into
> the developers' business process. Not a bad thing.
>
> Robert's anger is understandable.
> And I'm leery of government intervention, especially in anything that
> could be close to censorship, or is economically unviable, as were price
> controls.
> But VPAT's being applied to general software; ESRB is being applied to
> games.
>
> Perhaps the judge could have applied a middle way.
>
> In any event, what this SIG is doing, and the individual efforts of
> Mark, Barrie, Brian, Dark, Robert, and others is making a difference in
> the developer community.
> Developers, some at least, are more aware of accessibility needs.
> Some are actually making specific changes (Niels Bauer games and some of
> the folks Mark and Barrie work with come to mind.)
> It ain't perfect; it ain't enough. But it is progress.
>
> John
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>
> ------------------------------
>
> _______________________________________________
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>
>
> --
> *Sheri Rubin*
> CEO and Founder
>
> *Design Direct Deliver*
> Website: www.designdirectdeliver.com
> Email: sheri at designdirectdeliver.com
>
>
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