[games_access] GamesCom, GDC-Europe

thomas at pininteractive.com thomas at pininteractive.com
Tue Jul 20 07:10:14 EDT 2010


agreed ; schools is just a great case

Kind regards,
Thomas

(Sent from my mobile)

On 20 jul 2010, at 12:36, "Sandra Uhling" <sandra_uhling at web.de> wrote:


> Hi Thomas,

>

> it is not only the schools.

>

> This is just an idea: Maybe we have to present GA as an iceberg.

> (Iceberg: you see only small amount on the surface, the most part is under

> the water)

>

> Top: disabled gamers

>

> Then: situational disabled gamers

>

> Then: busy gamer, beginner, silver gamer, ...

>

> Then: game accessibility = usability for gamers

>

>

> Besides: game accessibility features are often very useful for the

> development of motion controlled games,

> Special when they adjust everything for the "flow" in the prototype. (game

> speed, difficulty, size of figures, ...)

>

> Best regards,

> Sandra

>

>

> -----Ursprüngliche Nachricht-----

> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im

> Auftrag von thomas at pininteractive.com

> Gesendet: Dienstag, 20. Juli 2010 12:17

> An: IGDA Games Accessibility SIG Mailing List

> Betreff: Re: [games_access] GamesCom, GDC-Europe

>

> we have seen this happen before although the space given to GA has been good

> too some years

>

> I'm working on a project which will establish a game based education in

> public upper secondary schools in Sweden, starting in September this year.

> My game access agenda is focused on creating an offer the industry can't

> refuse: public schools have hundreds (?) of millions of users world wide +

> many countries require that schools are accessible. Money talks :)

>

> brief info about the project in Swedish only ( use google translate):

> dr.dsv.su.se

>

> Kind regards,

> Thomas

>

> (Sent from my mobile)

>

> On 20 jul 2010, at 09:25, Sandra Uhling <sandra_uhling at web.de> wrote:

>

>> Hi,

>>

>> imagine know they wrote that the Community Lounge is cancelled. (GamesCom)

>> I am very very disappointed from the organization of both events.

>>

>> Is there a curse on Game Accessibility?

>> Everything we try is cancelled or did not happen from beginning.

>>

>> I will try to talk with our BIU.

>> They have a initiative called "playing connects".

>> But they do not think about disabled gamers.

>>

>> Maybe we can at least take part in some discussion and presentations.

>>

>>

>> Best regards,

>> Sandra

>>

>>

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