[games_access] Game Accessibility Info Package - Our Definition of Game Accessibility

Thomas Westin thomas at pininteractive.com
Tue Jul 27 17:38:18 EDT 2010


Yes, however I think it is important to consider the target group though.

For the IGDA - the target group is developers - I think it is important to stress that implementing accessibility can help every one and as such it should motivate the cost to do it. That is why I came up with the proposed definition.

Sheryl's reference to WHO is good but I think it is meant for a different target group - health organizations, and of course disabled. But who is disabled or abled... I have a stress fracture in my left foot since 2.5 years, now and then it hurts so I can barely walk, but right now it is fine. Some times I might play games which requires the use of my foot, some times not. Am I abled or disabled?

What I mean is we must consider who we write the definition for. Within the IGDA I think we should focus on developers.

Best wishes,
Thomas Westin

-- Do(), there is no try{}



On 27Jul 2010, at 11:15 PM, Sandra Uhling wrote:


> Hi Thomas,

>

> thanks for the suggestion.

> Unfortunately this description "anyone can be disabled or abled" will be

> very bad in Germany.

> I used a similar description and the people were very angry. So would like

> to avoid this.

>

> Best regards,

> Sandra

>

> -----Ursprüngliche Nachricht-----

> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im

> Auftrag von thomas at pininteractive.com

> Gesendet: Dienstag, 27. Juli 2010 20:31

> An: IGDA Games Accessibility SIG Mailing List

> Betreff: Re: [games_access] Game Accessibility Info Package - Our Definition

> of Game Accessibility

>

> I would redefine this way; In certain contexts anyone can be disabled or

> abled. Game accessibility is about adapting the environment to fit

> individual needs, such as being able to see, hear, grasp, understand or in

> other ways interact with a computer game.

>

> Kind regards,

> Thomas

>

> (Sent from my mobile)

>

> On 27 jul 2010, at 19:20, Sandra Uhling <sandra_uhling at web.de> wrote:

>

>> Hello,

>>

>> It would be great, to update the "old" definition. I could do it myself.

>> But I prefer to decide this with you all. I do prefer when we all use the

>> same definition.

>>

>> # Old version:

>> "Game Accessibility can be defined as the ability to play a game even when

>> functioning under limiting conditions.

>> Limiting conditions can be functional limitations, or disabilities - such

> as

>> blindness, deafness, or mobility limitations." IGDA GA-SIG

>>

>> # added cognitive

>> "Game Accessibility can be defined as the ability to play a game even when

>> functioning under limiting conditions.

>> Limiting conditions can be functional limitations, or disabilities - such

> as

>> blindness, deafness, mobility or cognitive limitations." IGDA GA-SIG

>>

>> Depending on the categories, we maybe have to change this. But I do not

> know

>> how to add "speech" and silver gaming.

>>

>>

>>

>> # Some possible adds: [description is still very bad]

>> [I would like to point out that non-disabled gamers can sometimes be

> limited

>> too.

>> And that there are more "groups"/type of gamers who benefit of it: busy

>> gamer, silver gamer, beginner.

>> Additional I think it is important that it can enhance the usability and

>> sometimes hardcore gamers benefit too.]

>>

>> This includes also non-disabled gamer, who can also sometimes be limited

> to

>> play a game.

>>

>> GA is for people with a disability, but with GA you support all gamers up

> to

>> hardcore gamers. Sometimes also hardcore gamers benefit of it.

>>

>> Best regards,

>> Sandra

>>

>> _______________________________________________

>> games_access mailing list

>> games_access at igda.org

>> http://seven.pairlist.net/mailman/listinfo/games_access

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

>

> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access




More information about the games_access mailing list