[games_access] IGDA GA-SIG at GDC?

Thomas Westin thomas at pininteractive.com
Wed Mar 10 11:56:03 EST 2010


Hi all,

I'll be running the roundtable on Saturday and will attend the arcade to help Tara out

Tara, I'll e-mail you offlist so we can meetup if you have time before the arcade.

Best regards
Thomas

On 9Mar 2010, at 7:37 AM, Tara Tefertiller wrote:

> I'm at the GDC. Originally Michelle and I were doing this together, but her doctor said she was a no go on travel for a little bit.
> 
> 
> Accessibility Arcade: Bringing AAA Game Titles to the Disabled Through Controller Hacks
> Date/Time: Friday (March 12, 2010)   12:00pm — 1:00pm
> Location (room): Esplanade Lobby, South Hall
> Track: Game Design
> Secondary Track: Production
> Format: 60-minute Poster Session
> Experience Level: All
> 
> Session Description
> Interested in learning how exactly many gamers with disabilities play commercial games? Want to increase the size and diversity of your game's audience by including gamers with disabilities? Find out what some disabled gamers are doing through hacking into commercial game controllers in order to play your game titles for every major game console. Try some of the most popular game controllers being used by this market - several game controllers will be on display - are as well as get a list of key design changes to help gamers use these controllers more easily with YOUR game.
> 
> Intended Audience
> Designers, developers, programmers, console and game controller engineers, and publishers interested in a crash course to learn and ask questions about the types of game controller hacks that exist for gamers with disabilities - issues that gamers with disabilities face every day as they try and play your games. Information given will concrete solutions to assist gamers who are using these alternative assistive technologies. No prerequisite knowledge is required � just come with an open mind and willingness to seriously consider making games accessible to MORE!
> 
> Takeaway
> Session participants will learn about what hackers have been doing to create game controllers that gamers with disabilities have been using, especially gamers with mobility and cognitive disabilities. Audience members will come away with concrete examples of how gamers with disabilities currently game and how game designers can help assist these gamers through design variations to make their game play experience the best possible experience!
> 
> On Tue, Mar 9, 2010 at 9:30 AM, Sandra Uhling <sandra_uhling at web.de> wrote:
> Hello,
> 
> is there something from the SIG at the GDC?
> Presentation or something else ....?
> 
> Best regards,
> Sandra
> 
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