[games_access] Games to Demo - A Checklist

Sandra Uhling sandra_uhling at web.de
Sat Nov 20 04:48:42 EST 2010


Hi Brannon,

maybe this helps more?
This is a "working draft". I still collect things :-)

One point is that you can use a mainstream game very often.
The limitation is made on the gamers side. Here some
Game example maybe could help. Write back when you need some.

@all: is this useful to explain limitations?


5	How to check a game
5.1	Visual
* Play without screen
* Play with a black-white screen
* Play with one eye closed.
* Imagine you could not distinct between red and green.
* Imagine you could not distinct between blue and yellow.
* Play with the Windows magnifier.
* .
5.2	Auditory
* Play without audio.
* Try to understand the story (subtitle) or to solve an audio puzzle.
* .
5.3	Mobility
* Play only with the mouse 
* Play only with the keyboard 
* Play with just one hand
* Play without hands
* Play without feet
* Play without hands and without feet
* For text input: try the onscreen keyboard
* Play without moving the body
* .
5.4	Cognitive
* Play the game while calculating something.
* .
5.5	Speech
* Play without microphone
* 	.




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