[games_access] Checklist for GA reviews, austrian ministry

Thomas Westin thomas at pininteractive.com
Wed Nov 24 16:31:27 EST 2010


Sandra,

although I agree that better descriptions could help, I'm not sure exactly in what way you mean it needs a description? For instance, scalable fonts is pretty clear I think.

Best wishes,
Thomas

--Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")")





On 24Nov 2010, at 4:56 PM, Sandra Uhling wrote:


> Hi Tara,

>

> the Top Ten list has to be updated and it really needs a description.

> Of course it is very easy to understand, when you know what is behind it.

> But for people who read it, they do not know what is behind it.

>

> Best regards,

> Sandra

>

> -----Ursprüngliche Nachricht-----

> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im

> Auftrag von Tara Tefertiller

> Gesendet: Mittwoch, 24. November 2010 16:49

> An: IGDA Games Accessibility SIG Mailing List

> Betreff: Re: [games_access] Checklist for GA reviews, austrian ministry

>

> Sandra,

>

> The problem with having an all encompassing checklist for checking

> game accessibility is that one list can't accurately cover everything

> in all games, because so many games are so different, with out just

> being something generic like our top ten list. I think the top ten

> list is something that is easy to understand and can be tested with

> little accessibility training- which I feel is the case with the

> Austrian ministry.

>

> I feel they wouldn't do the type of testing you're speaking of. I

> think the amount of time and knowledge that would be required to do

> full game testing on every title would make it unlikely to be adopted

> by any organization that plans on doing ratings.

>

> Also, since accessibility would be new to any rating system, I think

> started simpler with something that is easier to check and then

> making it more efficient and complex over time as people learn about

> accessibility would be the most useful, and make it more likely to be

> implemented in the first place.

>

> -Tara

>

>

> On Nov 24, 2010, at 9:28 AM, Thomas Westin wrote:

>

>> yes I realize that checking the settings is not a complete way of

>> evaluating accessibility, but at least it provides the buyer with

>> information that there are such settings or not, which is better

>> than no info at all. If the features are well done is of course

>> another level, but I doubt that there are resources to check every

>> game on that level.

>>

>> Best wishes,

>> Thomas

>>

>> --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")")

>>

>>

>>

>>

>>

>> On 24Nov 2010, at 2:50 PM, Sandra Uhling wrote:

>>

>>> Hi Thomas,

>>>

>>> my experience is that you have to test the whole game.

>>> Or you are lucky and the publisher knows it very well.

>>>

>>> Sometimes there is a sound-only or a color-only puzzle.

>>> Or a very hard time based puzzle. But very often you do not

>>> notice these difficulties.

>>>

>>> Also there is the information: subtitle, the quality can be very bad.

>>> (You see lots of B ratings, but very seldom A rating at

>>> deafgamers.com)

>>>

>>>

>>> I put the update of the Top Ten list with an "easy to understand"

>>> description on my todo list.

>>>

>>> Best regards,

>>> Sandra

>>>

>>>

>>> -----Ursprüngliche Nachricht-----

>>> Von: games_access-bounces at igda.org [mailto:games_access-

>>> bounces at igda.org] Im

>>> Auftrag von Thomas Westin

>>> Gesendet: Dienstag, 23. November 2010 23:07

>>> An: IGDA Games Accessibility SIG Mailing List

>>> Betreff: Re: [games_access] Checklist for GA reviews, austrian

>>> ministry

>>>

>>> Hi Sandra,

>>>

>>> the top ten list we made years ago could work, it is generic

>>> enough, so you

>>> would just need to check the settings of the game to see what

>>> options are

>>> available to rate it,

>>> - except for #8 audio tags, which needs some in-game checking but

>>> could be

>>> enough to check at some random places of the game, not the entire

>>> game

>>>

>>> http://tim.thechases.com/top10_2.pdf

>>>

>>> Best wishes,

>>> Thomas

>>>

>>> --Do("orDoNot(" & QUOTE & "there is no try{}" & QUOTE & ")")

>>>

>>>

>>>

>>>

>>>

>>> On 23Nov 2010, at 4:13 PM, Sandra Uhling wrote:

>>>

>>>> Hello,

>>>>

>>>> one Austrian ministry rates games. They would like to add Game

>>> Accessibility

>>>> to this rating. Do we have information? Is there a checklist

>>>> available?

>>>>

>>>> I do not have any information about this.

>>>> I think it is very difficult and lot of work to test a game.

>>>>

>>>> E.g. you need to know if there is a sound that is important.

>>>> So usually you have to play the whole game.

>>>> And you have to care for lots of different things.

>>>>

>>>> Best regards,

>>>> Sandra

>>>>

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