hinn at uiuc.edu
Sat Oct 9 22:24:05 EDT 2010
Yeah, eye tracking devices are pretty expensive and most of those that use it are at labs. I'll look for some links I had found a few months ago when I was researching it for a project.
And, yes, "dwell click" is what most people refer to what you describe. It has good and bad points -- I'm in a bit of a rush at the moment but if others haven't chimed in when I return, I'll post more about the pros and cons.
On Oct 9, 2010, at 3:49 PM, Sandra Uhling wrote:
> my first Rehacare. It was very interesting. The main topic is the UN Convention of course.
> But it does not look very good. They have arguements about some terms and
> the cities do not work together, of course.... :-(
> (Maybe they should ask the UN, when they do not understand it?)
> So time for the good points:
> Very intersting learning games:
> They have "standard" accessibility and something I did not new before:
> "Dwelling": the pointer is moved to the button/place and not moved.
> After a certain time, this is recognised as "click". = similar to some gesture recognition systems
> Does Ubisoft also call it "Dwelling" ?
> Nintendo is interested in games for health, they are open also for input.
> Well this is my new opinion I got. Maybe I can meet some at the event in Paris,
> we will see ...
> They work together with health care companies. And it is possible to give feedback.
> So hopefully they will look at the information about silver gamer.
> Seetech is a Eye Control system, but it is very expensive. (13.000 Euro)
> Are eye control systems expensive? They said it is important that the eye control
> software runs also in the front. So it works very often not with flash games.
> The user has to change the action of left and right click via menu. This needs lots of time.
> One links for Barrie:
> www.computer-fuer-Behinderte.de They sell standard accessibility hardware and do develop special customer hardware
> Best regards,
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