[games_access] games_access Digest, Vol 90, Issue 1

Ian Hamilton i_h at hotmail.com
Fri Aug 5 10:38:42 EDT 2011


There are many online simulators that don't require mucking about in photoshop (vischeck does online simulation as well as the photoshop plugin) but all the ones that I've come across in the past shrink the end result down to smaller than the original.

> From: games_access-request at igda.org
> Subject: games_access Digest, Vol 90, Issue 1
> To: games_access at igda.org
> Date: Fri, 5 Aug 2011 10:00:05 -0400
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> Today's Topics:
> 
>    1. Color blindness question (Sandra Uhling)
>    2. Colorblindness information (Sandra Uhling)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Thu, 4 Aug 2011 16:05:04 +0200
> From: "Sandra Uhling" <sandra_uhling at web.de>
> Subject: [games_access] Color blindness question
> To: "'IGDA Games Accessibility SIG Mailing List'"
> 	<games_access at igda.org>
> Message-ID: <000b01cc52af$8288f570$879ae050$@de>
> Content-Type: text/plain;	charset="us-ascii"
> 
> Hello,
> 
> I have a nice idea for color blindness.
> But I do not have the time to do it myself.
> And I do not know how to make this.
> 
> 
> I have a folder with screenshots and would like
> to get some simulation of color blindness of these pictures.
> The quality of the pictures should be the same!
> We need them for print.
> 
> Start:
> Name_of_the_game__1_normal
> 
> Result:
> Name_of_the_game__1_normal
> Name_of_the_game__2_Deuteranope
> Name_of_the_game__3_Protanope
> Name_of_the_game__4_Tritanope
> 
> 
> I heard vischeck does not work with CS5?
> http://vischeck.com/index.php
> 
> When CS5 has the function that would be great.
> Then I need only a tutorial or an introduction.
> 
> CS4 has only two color blindness inbuilt features. :-(
> 
> 
> Best regards,
> Sandra
> 
> 
> 
> 
> 
> 
> 
> ------------------------------
> 
> Message: 2
> Date: Fri, 5 Aug 2011 12:47:52 +0200
> From: "Sandra Uhling" <sandra_uhling at web.de>
> Subject: [games_access] Colorblindness information
> To: "'IGDA Games Accessibility SIG Mailing List'"
> 	<games_access at igda.org>
> Message-ID: <001701cc535d$207defd0$6179cf70$@de>
> Content-Type: text/plain;	charset="us-ascii"
> 
> Hello,
> 
> here are some information.
> 
> Color Blind Essentials
> http://www.colblindor.com/wp-content/images/Color-Blind-Essentials.pdf
> 
> 
> For our German members:
> http://www.dbsv.org/fileadmin/publikationen/20_265_Testwarenkorb/DBSV_Brosch
> _NichtSo.pdf
> http://www.dbsv.org/fileadmin/publikationen/20_265_Testwarenkorb/04_Ich_sehe
> _so_wie_du_nicht_siehst.pdf
> 
> 
> Tools:
> http://colororacle.cartography.ch/
> http://www.fujitsu.com/global/accessibility/assistance/cd/
> 
> Best regards,
> Sandra
> 
> 
> 
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> End of games_access Digest, Vol 90, Issue 1
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