[games_access] Mainstream developers do listen!

Tara Tefertiller ttefertiller at igda-gasig.org
Tue Feb 8 12:46:52 EST 2011


I emailed the website and asked if they wanted more information or an
article about game accessibility.

I mentioned that some comments asked about GDC- which we are totally going
to be at! I'm hoping they get back to me!

On Tue, Feb 8, 2011 at 11:07 AM, Michelle Hinn <hinn at uiuc.edu> wrote:

> Nice! I had to add a comment to one poster who hoped GA would be talked
> about at GDC this year -- it is and has been since at least 2001 but the
> real results have come from the constant networking to raise awareness and
> other works from groups like the SIG, AbleGamers, Special Effect, GameFWD,
> and other groups along with determined individuals who have been advocating
> for themselves.
>
> Great story! I'm glad that they are determined to make changes NOW -- some
> posters wondered why they didn't do it from the start. To me, it's more
> important that they are committed to making the changes NOW when they could
> simply have said "oh, well, we'll do this in our future games" only to see
> that not happen...so good for them! :)
>
> Michelle
>
> On Feb 8, 2011, at 4:14 AM, Lynsey Graham wrote:
>
> …sometimes!
>
>
> http://www.eurogamer.net/articles/2011-02-08-disabled-gamer-promised-dead-space-2-fix
>
>
> Certainly a faster and more positive response than Activision gave when a
> similar issue arose with Modern Warfare 2 – although admittedly there was a
> lot of internal upheaval in Infinity Ward at the time (putting it mildly!).
> *Lynsey** **Graham*
> *Designer | Blitz Games*
>
>
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>
>
>
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>
>


-- 
Tara Tefertiller - Chairperson
IGDA Game Accessibility SIG

igda-gasig.org
http://gameaccesssig.forumotion.com/
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