[games_access] games_access Digest, Vol 83, Issue 39
BlazeEagle
blazeeagle at suddenlink.net
Tue Jan 25 11:10:02 EST 2011
I was gonna look into that Orbitouch until I went to it's site & I
discovered it's freakin' $400!!
Aaron Baker
--------------------------------------------------
From: <games_access-request at igda.org>
Sent: Tuesday, January 25, 2011 10:00 AM
To: <games_access at igda.org>
Subject: games_access Digest, Vol 83, Issue 39
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> Today's Topics:
>
> 1. Keyless Keyboard and Mouse (Tara Tefertiller)
> 2. Our First Weekly Topic (Tara Tefertiller)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Mon, 24 Jan 2011 17:37:58 -0500
> From: Tara Tefertiller <ttefertiller at igda-gasig.org>
> Subject: [games_access] Keyless Keyboard and Mouse
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID:
> <AANLkTikoWe4rJE+O-P85j0iL4VEMxiB05VDHuwBQ=DRc at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hey guys,
>
> I was wondering if anyone had an experience with these sort of items. I
> just
> stumbled upon this - the Orbitouch Keyless
> Keyboard<http://www.orbitouch.com/>.
> Are these things easy to use/worth investing in/and so on?
>
> Thanks!
>
> --
> Tara Tefertiller - Chairperson
> IGDA Game Accessibility SIG
>
> igda-gasig.org
> http://gameaccesssig.forumotion.com/
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> ------------------------------
>
> Message: 2
> Date: Tue, 25 Jan 2011 09:52:30 -0500
> From: Tara Tefertiller <ttefertiller at igda-gasig.org>
> Subject: [games_access] Our First Weekly Topic
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Message-ID:
> <AANLkTim2xLe_o31E7S7r3mVV5iTk8n4p2ZZhW1nOVTrZ at mail.gmail.com>
> Content-Type: text/plain; charset="windows-1252"
>
> Good morning (or afternoon) Everyone!
>
> It's time for our first weekly topic!!
>
> "How could we define a minimum accessibility standard that is easy to
> implement for all game developers? Compare this with including alternative
> text for all images on a website ? a technically easy thing to do, if you
> just remember to do
> it!"<http://gameaccesssig.forumotion.com/t2-january-24-2010-how-could-we-define-a-minimum-accessibility-standard-that-is-easy-to-implement-for-all-game-developers#2>
>
>
> What are your thoughts? Is it a simple list of must haves? Does it vary by
> game? Are games too diverse to have a "one size fits all" type of minimum?
>
>
>
> Please go to the forums, register, and post your
> thoughts<http://gameaccesssig.forumotion.com/t2-january-24-2010-how-could-we-define-a-minimum-accessibility-standard-that-is-easy-to-implement-for-all-game-developers#2>.
> Remember, the highlights and conclusion of this discussion *will be posted
> on the website* so it's important that we make these topics a worth while
> read.
>
> AND YES! We actually do get visitors to the site everyday, and so
> providing
> more and more meaningful content it a must.
>
>
>
> Thanks everyone!
> --
> Tara Tefertiller - Chairperson
> IGDA Game Accessibility SIG
>
> igda-gasig.org
> http://gameaccesssig.forumotion.com/
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> End of games_access Digest, Vol 83, Issue 39
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