[games_access] helpyouplay is back :-) ?

Eleanor Robinson eleanor at 7128.com
Wed Jul 13 11:35:47 EDT 2011

On 7/13/2011 5:47 AM, Sandra Uhling wrote:

> Hello,


> it looks like that http://www.helpyouplay.com/ is back.

> That is very nice :-)



> Best regards,

> Sandra


> _______________________________________________

> games_access mailing list

> games_access at igda.org

> http://seven.pairlist.net/mailman/listinfo/games_access

> The main SIG website page is http://igda-gasig.org


This is what I get when I select that URL.

Interaction Design Pattern Library for Games


Welcome to the Interaction Design Patterns for Games Library. With this
collection we aim to provide game developers with proven solutions to
frequent usability and accessibility problems in games. So like pokies
<http://www.onlinepokiesaustralia.com.au> and slots online
<http://www.bestslotsonline.ca> there are many gaming platforms that
dont perform the the level they once did.

What is a pattern?

A pattern tells a designer /when/, /how/ and /why/ the solution can be
applied. more.. <http://en.wikipedia.org/wiki/Interaction_design_pattern>.

Recent patterns

dynamic difficulty level
Dynamically adjusting the difficulty to the performance of the user may
prevent frustration skippable cutscenes
Nothing more annoying than having to see the same cutscene over and over
again Visual saves
<http://www.helpyouplay.com/visual_saves.xml>A screen shot next to a
save game makes it easier to identify a savegame

Four of the Biggest PC Games Reviewed

While console gaming has become increasingly popular over the past
decade, PC game has stayed constant with their release of online titles.
Four very popular titles make up much of the online gaming world, all of
them in very different genres. There's still truly something for
everyone in the PC gaming market.

*League of Legends*, one of the most popular online games currently is
one that is actually free-to-play (f2p). This new financial model is one
that is currently becoming trendy in online PC gaming, with League of
Legends as the current example of mainstream success. Released in late
2009, League of Legends (LoL) was inspired by a very successful
predecessor, Defense of the Ancients (DotA), a Warcraft 3 custom game.
Like many PC games at the time, LoL attempted to copy the general
concept of Defense of the Ancients while putting their own style on the
game. For those who once played Defense of the Ancients or Heroes of
Newerth (another DotA clone), LoL will be very familiar.

League of Legends is considered to be a part of the genre called Massive
Online Battle Arena. This genre blends Real Time Strategy with control
over a single aspect or unit. This is unlike other successful real time
strategy games in which the player controls many different units.
Controlling their one unit, players must work as a team to defeat their
opponents, which are also controlled by other players. Matches can have
up to ten players, five to a side. The sense of competition in these
games might be the biggest pull for LoL, as nearly the entire game is
based around defeating other players.

Currently, there are over 70 unique units for each player to choose
from. Each unit, or "champion", normally has four unique skills. Because
there are so many unique abilities in the game, there is in fact a steep
learning curve for those new to the genre. LoL has found ways to help
these new players, with a dedicated leveling system that matches players
with others of equal skill. This allows for competitive matches from day
one, with growing challenges as the player improves. There is relatively
little risk for new players to try the game, due to its f2p model. Those
who do in fact decide to spend money on League receive no in-game
benefits, but instead have an easier time unlocking new champions to
play with. This only gives the player more options to work with, but
doesn't give a leg up so to speak over their opponents.

With a dedicated ranking system, an extremely large fan base, an
interesting business model, and a very active design team, League of
Legends has catapulted itself to the front of online gaming. LoL is
following in the footsteps of other popular online games with its
growing popularity in the blocked drains sydney
e-sport market. With over seventy thousand concurrent viewers watching a
single game online during tournaments, it's easy to see that League of
Legends is here to stay as a popular online game.


There is a lot more beside what I copied, but you get the message.

Eleanor Robinson
7-128 Software

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