[games_access] Need officially support from the SIG

Tara Tefertiller ttefertiller at igda-gasig.org
Wed Mar 9 11:38:33 EST 2011


Ah- I have something to say on this matter! I am going to be sending out a
general SIG update email in a moment and I feel like this would help address
this issue!

On Wed, Mar 9, 2011 at 10:46 AM, Kwasi Mensah <
kwasi.mensah at ananseproductions.com> wrote:

> So I used the WCAG in my Gamasutra post because they were the closest thing
> to TCR/TRCs I could find for accessibility. All of the other reading I could
> find on accessibility guidelines didn't have their requirements organized as
> an easily verifiable list of things to do which is what a professional QA
> team needs. I don't think we'll see a major adoption of a unified set of
> guidelines unless they're broken down that way.
>
> The set of guidelines Eleanor posted at
> http://blindcomputergames.com/guidelines/guidelines.html were published
> after I wrote my post. They're broken down into easily verifiable steps and
> are game specific which seems to be closer to what you're looking for. But
> in an effort to consolidate the number of different places people have to
> look to to make sure their game is accessible, could gaming specific
> guidelines be an addendum to the WCAG? The WCAG is more established and
> there is a fair amount of overlap with what's needed in games.
>
> -Kwasi
>
>
> On Wed, Mar 9, 2011 at 9:29 AM, Jonathan Chetwynd <
> j.chetwynd at btinternet.com> wrote:
>
>> Sandra,
>>
>> the WCAG2.0 standard is one of a number designed within W3C for web
>> documents,
>> it predates HTML5 and the technologies that enable open-web browser based
>> games.
>> ARIA & RDF provide potential means to help make such web games more
>> accessible.
>>
>> The open-web Go game application at http://www.peepo.com follows W3C
>> accessibility guidelines,
>> and is accessible to a wide variety of input devices including mouse,
>> keyboard, touchscreen & hands-free.
>>
>> I have been lobbying for some years, within W3C for a web games group, to
>> help inform development of such  new technologies, including accessibility,
>> and in reality professional game developers need to fund and help inform
>> such development.
>>
>> This is a huge task, and relies on production companies wishing to engage
>> the public in their games through web interfaces,
>> much of this promotion is currently proprietary, and may use for instance
>> Adobe Flash.
>>
>> A more in-depth analysis is covered in my  chapter: Browser-native games
>> that use real-world xml data,
>> from the book:  Business, Technological and Social Dimensions of Computer
>> Games,
>> and just about to be published:
>> http://www.igi-global.com/bookstore/TitleDetails.aspx?TitleId=46177
>>
>> regards
>>
>> Jonathan Chetwynd
>> http://www.peepo.com
>>
>>
>>
>> On 8 Mar 2011, at 20:49, Sandra Uhling wrote:
>>
>>
>>> Hello,
>>>
>>> I need the officially support from this SIG.
>>>
>>> In Germany we have experts for web and software
>>> accessibiity that want to recommend the WCAG2.0 for games.
>>>
>>> Can we write an officially statement that we do not recommend the WCAG2.0
>>> for games?
>>> Games are not Software, games need their own recommention.
>>>
>>> I know that some parts can be used and some can be used with little
>>> changes.
>>> But the problem is that you need Game Accessibility knowledge for this.
>>>
>>>
>>> I learnt that experts for web and software accessibility do not
>>> understand game accessibility.
>>> They do not understand the special needs and just adapt the rules of the
>>> WCAG for games.
>>> Also this would be very bad and can bring trouble to game designers and
>>> game developers.
>>>
>>>
>>> Best regards,
>>> Sandra
>>>
>>> ___________________________________________________________
>>> Empfehlen Sie WEB.DE DSL Ihren Freunden und Bekannten und wir
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>>> _______________________________________________
>>> games_access mailing list
>>> games_access at igda.org
>>> http://seven.pairlist.net/mailman/listinfo/games_access
>>> The main SIG website page is http://igda-gasig.org
>>>
>>
>> _______________________________________________
>> games_access mailing list
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>> http://seven.pairlist.net/mailman/listinfo/games_access
>> The main SIG website page is http://igda-gasig.org
>>
>
>
>
> --
> ----------------------------------------------
> Founder, Ananse Productions
> "Games for the Rest of Us"
> www.ananseproductions.com
> twitter: www.twitter.com/AnanseProds
>
>
>
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access
> The main SIG website page is http://igda-gasig.org
>
>


-- 
Tara Tefertiller - Chairperson
IGDA Game Accessibility SIG

igda-gasig.org
http://gameaccesssig.forumotion.com/
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