[games_access] Looking for One Switch Games thoughts...

Barrie Ellis oneswitch at gmail.com
Wed May 4 03:54:57 EDT 2011


Good calls, Tara.

Also - "Squid Yes: Not So Octopus" and Fishie Fishie 50 are one-switch playable on Xbox Live, and there's more. Fishing Girl I think too... Love the theme of Gaya. Nice one.




From: Tara Voelker (Tefertiller)
Sent: Thursday, April 28, 2011 6:40 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] Looking for One Switch Games thoughts...


Games for Health in Boston? Eleanor and myself will be there as well!

A 1 switch game I recommend is Shoot 1 Up. It isnt one switch by default, but you can turn that option on in the menu. It's pretty fun. You can download if for a dollar from the indie channel on XBox Live. It's pretty fun.Here is a video showing all of the accessibility features:

http://www.youtube.com/watch?v=zqAeD6TBZt8

I also recommend checking out a game that was part of the Global Game Jam.... It was designed to be one switch.You can read about it, see a video and download it here:

http://igda-gasig.org/success-cases-and-examples/global-game-jam/central-orlando-chapter-2011/

--
Tara (Tefertiller) Voelker - Chairperson
IGDA Game Accessibility SIG

igda-gasig.org
http://gameaccesssig.forumotion.com/




On Thu, Apr 28, 2011 at 1:04 PM, Tim Holt <tim.m.holt at gmail.com> wrote:

I'm giving a presentation on one switch games at Games 4 Health in May, and wanted to ping the list for thoughts, ideas, resources, etc. on this broad topic.

For example http://www.oneswitch.org.uk/ is a fantastic resource and one I'm pretty familiar with. Any other suggestions, including any "not made for one switch but playable as one switch" commercial games?

The same goes for resources and ideas for one switch games created without accessibility in mind. The Gamma 4 one button competition for GDC 2010 was a good example of this. I talked with some of the developers at GDC, and was sort of surprised to find out some of them had no idea that one switch interactions were viewable from the accessibility point of view. I was pleased that when I mentioned accessibility and one switch design was a whole "culture" out there already, a few developers had those proverbial lightbulbs go off in their minds.

Tim




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