[games_access] Looking for One Switch Games thoughts...

Eelke Folmer eelke.folmer at gmail.com
Fri May 6 13:44:43 EDT 2011


Hey Sandra,

Sure check here: http://www.springerlink.com/content/a0273kw751q71332/ or if
you don't have access here:
http://www.cse.unr.edu/~fredh/papers/journal/29-gaas/paper.pdf

Best Eelke


On Wed, May 4, 2011 at 11:38 PM, Sandra Uhling <sandra_uhling at web.de> wrote:

> Hi Eelke,
>
>  I do not understand this " I also synthesize three different strategies
> that are used to make games switch accessible."
>
> Do you have a document about it, a website, some pages?
> Is there a short version about it (when it is a long information) ?
>
> Best regards,
> Sandra
>
> -----Ursprüngliche Nachricht-----
> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
> Im
> Auftrag von Eelke Folmer
> Gesendet: Donnerstag, 5. Mai 2011 01:55
> An: IGDA Games Accessibility SIG Mailing List
> Betreff: Re: [games_access] Looking for One Switch Games thoughts...
>
> Hi Tim,
>
> <shamelessselfpromotion>
> I got a few one switch research findings on my website
> http://eelke.com/oneswitchgames.html
> Including a 1 switch bejeweled, first person shooter and monkeyball game.
> I also synthesize three different strategies that are used to make games
> switch accessible.
> </shamelessselfpromotion>
>
> Best Eelke
>
>
> On Wed, May 4, 2011 at 7:54 AM, Tim Holt <tim.m.holt at gmail.com> wrote:
>
>
>        Barrie - thanks for that list!
>
>        Tim
>
>
>        On Wed, May 4, 2011 at 12:54 AM, Barrie Ellis <oneswitch at gmail.com>
> wrote:
>
>
>                Good calls, Tara.
>
>                Also - "Squid Yes: Not So Octopus" and Fishie Fishie 50 are
> one-switch playable on Xbox Live, and there's more. Fishing Girl I think
> too... Love the theme of Gaya. Nice one.
>
>
>
>                From: Tara Voelker (Tefertiller)
> <mailto:ttefertiller at igda-gasig.org>
>                 Sent: Thursday, April 28, 2011 6:40 PM
>                To: IGDA Games Accessibility SIG Mailing List
> <mailto:games_access at igda.org>
>                 Subject: Re: [games_access] Looking for One Switch Games
> thoughts...
>
>                Games for Health in Boston? Eleanor and myself will be there
> as well!
>
>                A 1 switch game I recommend is Shoot 1 Up.  It isnt one
> switch by default, but you can turn that option on in the menu. It's pretty
> fun. You can download if for a dollar from the indie channel on XBox Live.
> It's pretty fun.Here is a video showing all of the accessibility features:
>
>                http://www.youtube.com/watch?v=zqAeD6TBZt8
>
>                I also recommend checking out a game that was part of the
> Global Game Jam.... It was designed to be one switch.You can read about it,
> see a video and download it here:
>
>
>
> http://igda-gasig.org/success-cases-and-examples/global-game-jam/central-orl
> ando-chapter-2011/
>
>                --
>                Tara (Tefertiller) Voelker - Chairperson
>                IGDA Game Accessibility SIG
>
>                 igda-gasig.org <http://igda-gasig.org/>
>                 http://gameaccesssig.forumotion.com/
>
>
>
>
>                On Thu, Apr 28, 2011 at 1:04 PM, Tim Holt
> <tim.m.holt at gmail.com> wrote:
>
>
>                        I'm giving a presentation on one switch games at
> Games 4 Health in May, and wanted to ping the list for thoughts, ideas,
> resources, etc. on this broad topic.
>
>                        For example http://www.oneswitch.org.uk/ is a
> fantastic resource and one I'm pretty familiar with.  Any other
> suggestions,
> including any "not made for one switch but playable as one switch"
> commercial games?
>
>                        The same goes for resources and ideas for one switch
> games created without accessibility in mind.  The Gamma 4 one button
> competition for GDC 2010 was a good example of this.  I talked with some of
> the developers at GDC, and was sort of surprised to find out some of them
> had no idea that one switch interactions were viewable from the
> accessibility point of view.  I was pleased that when I mentioned
> accessibility and one switch design was a whole "culture" out there
> already,
> a few developers had those proverbial lightbulbs go off in their minds.
>
>                        Tim
>
>
>
>
>                        _______________________________________________
>                        games_access mailing list
>                        games_access at igda.org
>
> http://seven.pairlist.net/mailman/listinfo/games_access
>                        The main SIG website page is http://igda-gasig.org
>
>
>
>
>
>
>
>
>
>
> ________________________________
>
>
>
>                _______________________________________________
>                games_access mailing list
>                games_access at igda.org
>                http://seven.pairlist.net/mailman/listinfo/games_access
>                The main SIG website page is http://igda-gasig.org
>
>
>
>
>
>                _______________________________________________
>                games_access mailing list
>                games_access at igda.org
>                http://seven.pairlist.net/mailman/listinfo/games_access
>                The main SIG website page is http://igda-gasig.org
>
>
>
>
>
>        _______________________________________________
>        games_access mailing list
>        games_access at igda.org
>        http://seven.pairlist.net/mailman/listinfo/games_access
>        The main SIG website page is http://igda-gasig.org
>
>
>
>
>
>
> --
> Best, Eelke
>
> Eelke Folmer
> Assistant Professor
> Department of Computer Science and Engineering University of Nevada, Reno
> http://www.eelke.com
>
>
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access
> The main SIG website page is http://igda-gasig.org
>



-- 
Best, Eelke

Eelke Folmer
Assistant Professor
Department of Computer Science and Engineering
University of Nevada, Reno
http://www.eelke.com
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