[games_access] Updating the SIG White Paper

Jonathan Chetwynd j.chetwynd at btinternet.com
Mon May 9 14:02:45 EDT 2011


Tara,

Thomas and I wrote a final section considering the future some years  
ago,
though I'm not sure I received a credit in all versions,

recently my chapter on the future of open-web games built to web  
standards,
titled: Browser-native games that use real-world xml data,
is being published soon in the book Business, Technological and Social  
Dimensions of Computer Games,
http://www.igi-global.com/bookstore/titledetails.aspx?TitleId=46177

regards

Jonathan Chetwynd
http://www.peepo.com

On 9 May 2011, at 15:47, Tara Voelker (Tefertiller) wrote:

> Hello All!
>
> I am back from my honeymoon! It was great!
>
> Now, in one of the 65406546514657146 emails I got from the SIG while  
> I was gone, Sandra in Michelle had talked in one of them about  
> updating/re-doing the white paper.
>
> I am totally for this. I had actually been going through on my own  
> and taking our white paper and adding in newer US census data  
> (that's what the original white paper quotes, although by now I got  
> probably get in even newer census data, since the 2010 numbers have  
> been released now), adding in new information to deal with new  
> consoles and peripherals like the Wii and Kinect, and adding in new  
> games that have been developed that incorporated accessibility  
> features. (If you remember a month or 2 ago, I sent out a request  
> for games to include in the update- I may have been posted them in  
> forums. I got a few responses.)
>
> Most of these changes can be seen in a google doc version of the  
> white paper that Thomas Westin set up like... 6 months ago. That is  
> with the exception of the updated games list, which I have in a  
> separate document that I haven't copied pasted over yet. I would  
> like to remind everyone that this google doc is in the "rough draft"  
> stage, as there are all sort of different texts and text sizes and  
> fonts... not to mention I haven't proofread it yet. Also, I never  
> made it all the way through to finish the update as I became busy  
> with the wedding and all, but now I have time to resume getting this  
> done.
>
> Additionally, most of the information on our website was pulled from  
> the updated version of the white paper, if you are interested in  
> seeing about where it is at.
>
> I know Sandra has already had this document shared with her, and I  
> just shared it with Michelle as well. There are a handful of other  
> people as well, although I don't know who off the top of my head. If  
> you would like to see where the draft is at, just let me know and I  
> can share the document with you. I do ask that you do not go crazy  
> and start deleting anything in the document until discussion with  
> other SIG members. I have not deleted anything myself from the  
> original white paper. Feel free to add in anything you feel like.  
> Just be sure to do it in a new text color (like blue or green) so  
> everyone can easily see what is newly added to the rough draft.  
> Also, please be sure to site any references you use.
>
> Thank you!
> -- 
> Tara (Tefertiller) Voelker - Chairperson
> IGDA Game Accessibility SIG
>
> igda-gasig.org
> http://gameaccesssig.forumotion.com/
>
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