[games_access] A cure for color blindness?

Sandra Uhling sandra_uhling at web.de
Tue Nov 6 15:38:16 EST 2012


Hello,

do not forget the development world.
And other things that result in bad views. e.g. sun, black-white hardware,
black-white print

> -----Ursprüngliche Nachricht-----
> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
Im
> Auftrag von Matthias Troup
> Gesendet: Dienstag, 6. November 2012 19:45
> An: IGDA Games Accessibility SIG Mailing List
> Betreff: [games_access] A cure for color blindness?
> 
>
http://live.wsj.com/video/a-cure-for-color-blindness/E1E889E3-4936-47F3-8529
-
> 824AE7C1D5D9.html?link=MW_hp_tboverticalx8#!E1E889E3-4936-47F3-8529-
> 824AE7C1D5D9
> 
> There's a lot of good discussion topics to stem from this.  Take your
pick.
> 
> Could money/time used for legislation/legalities be better used for
research
> for cures?
> 
> What's next - what is this a stepping stone to cure next?
> 
> How will you shift your accessibility design priorities as science - not
> design - solves these problems?
> 
> What learning experience will designers lose when they no longer have to
solve
> these problems that are valuable for all their customers?  What will
designers
> gain when their users are free of their disability?
> 
> ^my office blocks game related websites.  Sorry AbleGamers.





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