[games_access] SIMVIZ
Ian Hamilton
i_h at hotmail.com
Thu Aug 21 05:02:47 EDT 2014
Looks fantastic
Also for in the field when this kind of thing isn't feasible, a tool I've found really useful is colorblindness simulators for smartphones, eg. https://play.google.com/store/apps/details?id=com.SeewaldSolutions.ColorBlindnessSimulator&hl=en_GB
Also +1 for Cambridge's equipment, the gloves are a bit of a pain to get set up properly but the glasses are great (and relatively cheap), great enough that people keep stealing mine!
Ian
----- Reply message -----
From: "Barrie Ellis" <barrie.ellis at oneswitch.org.uk>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Subject: [games_access] SIMVIZ
Date: Thu, Aug 21, 2014 09:00
Just seen Eelke Folmer's latest video:
https://www.youtube.com/watch?v=XQ6fehkula8
What a brilliant idea. Using an adapted Oculus Rift, you can simulate a
range of sight impairments/conditions almost as if you had them.
Great one to add to the Cambridge Simulation Gloves repertoire, etc. to get
across some of the game design barriers disabled people are facing.
(Few more links to that kind of stuff here:
http://switchgaming.blogspot.co.uk/2012/10/game-accessibility-event-resources.html
-
and I know people have been doing this for decades, but maybe not enough in
gaming).
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