[games_access] First time videogame designer needs help?

Steve Spohn steve at ablegamers.com
Fri Jan 10 10:14:48 EST 2014


I would second Includification and SpecialEffect's WishList. Both can help
you point in the right direction. Also, don't make an accessible game, make
a fun game accessible.


On Fri, Jan 10, 2014 at 9:45 AM, Barrie Ellis <barrie.ellis at oneswitch.org.uk
> wrote:

> Top advice Thomas, and great to see you back in the GASIG forums Robert.
>
> What platform are you looking at developing for, and how big is the game
> you have in mind? A great font of knowledge for indie programmers out there
> is Rob Fearon (http://www.merseyremakes.co.uk/gibber/) who has been a
> long time supporter of game accessibility.
>
> It's not Unity, but Mal Duffin of CanDoInteractive is a talented
> programmer in 3D Flash taking on jobs. I can vouch for some of his
> accessible games of the past: http://www.candointeractive.com/contact.html
>
> If you can find them, then maybe you can hire Santa Ragione. Loved their
> Unity game Fotonica: http://www.santaragione.com/ - another fine
> accessible game.
>
> Top tips for game access can be found by Googling "Game Accessibility
> Guidelines" "Includification" "SpecialEffect WishList" (there are more).
>
> Barrie
>
>
> On 10 January 2014 14:33, Thomas Westin <thomas at westin.nu> wrote:
>
>> Hi again Rob,
>>
>> Sorry for slow feedback, been too busy
>>
>> It is impossible to say how much money you need based on this brief
>> information; try to find out what is the maximum amount you can apply for
>> and go for slightly less.
>>
>> Further, I would suggest that you consider three things, which I learned
>> long ago in a project course, and applied when making games. The basic
>> thing is flexibility, at least one of these points should be
>> flexible/scalable:
>>
>> 1. The game design - should be scalable i.e. possible to make a finished
>> game even though you are not able to include all parts of the original
>> design. (See also point 3 below).
>>
>> 2. The level of competence needed. Do you need people who are working
>> professionally or can you do with students in need of extra money while
>> studying? As  a rule of thumb; if your game design is possible to implement
>> with existing solutions in a ready-made engine, such as Unity, for e.g.
>> physics, networking, rendering etc, all you need is basically someone who
>> is skilled scripting in Unity, or fairly skilled programmer who can quickly
>> learn Unity scripting. The choice of engine is of course crucial and today
>> I would not recommend anything but Unity for small-scale dev.
>>
>> 3. Resources in time and money. Since you are applying for a fixed sum (I
>> guess), try to have time scalable to some extent. In case you run out of
>> money to pay programmers and animators, you may get help from students
>> willing to help out for free just to get a portfolio for their studies;
>> they may take more time to do the same job, so that’s why flexible time is
>> good.
>>
>> For hiring the animator or programmer; have some typical things in your
>> game and let them show you live that they are able to do it in practice,
>> while you are watching. That is the only way to know for sure, and you can
>> easily compare different applicants. If that is not possible, ask for work
>> they have done and references. If they are students, they should have some
>> portfolio already.
>>
>> Finally, look out for the fine print in any agreement you do; make sure
>> you are not personally liable in the event that you are not able to finish
>> the game, on time or according to plan (or at all). It may jeopardize your
>> personal economy.
>>
>> Hope this helps,
>>
>> Best regards
>> Thomas W.
>>
>> 8Jan 2014 kl. 20:54 skrev Rob Florio <mouthartcomic at gmail.com>:
>>
>> Hello my old friends. Not old, but I've known you for a while. I've got a
>> opportunity coming up to create my very own accessible game. However, I
>> need a lot of advice. If you're interested in joining my project for higher
>> or consultation, please email me back.
>> Mouthartcomic at Gmail.com
>>
>> I'm in the process of submitting my idea proposal and my deadline is
>> February 28. I need to hire and get advice from programmers and animators.
>> And possibly more down the road. But to get me started on the right track.
>> If you can advise me. Anyone that can give me advice on the hiring process
>> and the right programmers animators or I can find them. I have to put
>> together a budget and I'm not sure exactly how much I will need to put
>> aside or request. These three things I need pretty soon.
>>
>> 1. Advice on how much money to ask for my project.
>> 2. Advice from an hiring the right animator.
>> 3. Advice from an hiring the right programmer.
>>
>> In addition to that I need some professional referrals. People I worked
>> with in the past who can speak on my behalf on my eligibility in my ability
>> to complete and be worth awarded the money for my project.
>>
>> If Michelle Hinn can send me a private email. Please with your
>> availability and contact information. If you can help me out. I would
>> really appreciate that to be one of my references.
>> I have also asked David Perry. Who I have worked with in the past on a
>> volunteer game he invited me to design called project top-secret. Look it
>> up. I was one of the 22 finalists.
>> Also, Eric Walker. I helped him with reviews and advice on his strange
>> attractor videogame.
>>
>> If you can please contact me or have any advice or guidance for me the
>> right direction to go. Please let me know. My background is a bachelor's
>> degree in video game art and design in 2007. Since then I've done finally
>> started my art career with the Association of foot and mouth painting
>> artists 2013. I started my standup comedy career three years ago. I have a
>> spinal cord injury when I was 14 and I'm now 31 going on 32 in March.
>>
>> It's my dream to create my own game can turn my original comic book
>> concept that I have been working on since 2009 into an accessible
>> videogame. If you're interested in applying to help me out please contact
>> me and send me a personal email and visit my website.
>>
>> My deadline for my proposal is February 28. Really appreciate if someone
>> could help me out for them.
>>
>> Rob Florio
>> Mouthartcomic at Gmail.com
>> www.RobertFlorio.com <http://www.robertflorio.com/>
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>>
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>
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