[games_access] Game Accessibility Guidelines - Breakdown per Genre

Steve Spohn steve at ablegamers.com
Sat Jun 20 12:12:41 EDT 2015

Might I suggest www.includification.com which was vetted by devs from EA,
R*, Harmonix, and others.

On Sat, Jun 20, 2015 at 10:01 AM, Andreas Lopez <andreas.lopez93 at gmail.com>

> Hey Everyone,
> I am working currently as project lead on my own game and planned out
> extensively the various Game Accessibility Guidelines (since they are
> awesome) but I noticed that quite a couple were not compatible with my
> genre, you have to read through the guideline and see if you can utilize it
> or not, and even after that you still have to see how you can make it work
> for you.
> So my proposal really is: We should see to define the accessibility rules
> more by genre and more exact/accurate example of how to integrate them. The
> screenshots of the game examples (and sometimes videos) help, but are many
> times quite inaccurate or not supporting the guideline strong enough.
> It is a fantastic base, but I believe we could make it more elaborative
> for visitors and those that seek to get into Accessibility Development.
> Sincerely,
> Andreas Lopez
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Steve Spohn

*Chief Operations Officer*

AbleGamers Charity
AbleGamers.com <http://www.ablegamers.com/> | Facebook
<http://www.facebook.com/ablegamers> | Twitter

Read the award-winning, critically acclaimed set of game accessibility
guidelines for developers to create mainstream games that are accessible to
*everyone*: Includification.com
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