[games_access] Game jams

Ian Hamilton i_h at hotmail.com
Mon Oct 24 04:44:01 EDT 2016


I was chatting to Dan about jams and thought this might be be worth sharing, list of 2016 game jams that have had an accessibility theme or accessibility element:

January - Global Game Jam, which had several optional accessibility challenges, taken up by thousands of devs. http://globalgamejam.org/news/ggj16-diversifiers-are

April: UKIE Student Game Jam, which had accessibility advice and an accessibility award. http://ukie.org.uk/content/brunel-university-announced-winners-2016-ukie-student-game-jam

April: One Click Jam, held in various physical venues around South America. http://www.oneclickjam.org/es

June:  The Great Steampunk Game Jam, which had accessibility advice and an accessibility award. http://blog.nationalarchives.gov.uk/blog/great-steampunk-game-jam/

August - One Button Jam, nearly 160 entries. https://itch.io/jam/one-button-to-rule-all-jam#entries

August/September - Audiogame Jam, the best of which were showcased at Techshare. http://jams.gamejolt.io/AGJam

September - Seattle VR Hackathon, which had accessibility specialists present and an accessibility mentor. http://vrhackathon.com/seattle.html

October - XX Jam, which had accessibility advice. https://grrrlgames.wordpress.com/2016/09/04/announcing-the-xx-games-jam/

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