[games_access] FW: Xbox One "Co-Pilot"

Anthony Brooks tb at create.aau.dk
Tue Jan 24 12:01:35 EST 2017


Hello Bryce

We are interested in the thread going on here as my research team look at games (and art creation) accessibility.
Can I ask are you involved in the co-pilot development as I try to locate a direct contact.

Thanks
Tony

Anthony (aka Tony) Brooks, Professor (Associate) & Founder/Director SensoramaLab<http://isvr.org/wp-content/uploads/ISVR-Newsletter-Issue7-2016-04.pdf>
Research Portal<http://vbn.aau.dk/en/persons/anthony-lewis-brooks(add659c1-98b1-4ddc-b5be-28eb4b5f1eb7).html>
Profile: http://personprofil.aau.dk/103302
Media Technology (ICT school)
Phone: (+45) 21303015,  Email: tb at create.aau.dk
Address: Aalborg University Esbjerg, Ole Rømers vej 5, 6700 Esbjerg, Denmark
Web: www.en.aau.dk
ORCiD: http://orcid.org/0000-0003-1334-6230
LINKEDIN: https://dk.linkedin.com/in/anthonylewisbrooks
Keynotes (selected):  [1] 16th International Conference on Artificial Reality and Telexistence ICAT’2006, Zhejiang University of Technology, Hangzhou, P.R.China [2] ArtsIT 2011, Aalborg, Denmark, [3] AIRtech 2011: Accessibility, Inclusion and Rehabilitation using Information Technologies, La Havana, Cuba [4] Third Annual Aalborg Symposium on The Advances in Neurophysiology and Neural Rehabilitation Engineering of Movement, Aalborg, Denmark [5] 6th Interactive Technologies and Games (ITAG) Conference 2013 (Health, Disability and Education) ITAG’13, Nottingham, United Kingdom [6] 5th International Conference on Internet Technologies & Applications (ITA2013), Wrexham, Wales, UK [7] 7th International Conference on Intelligent Technologies for Interactive Entertainment (Intetain 2015<http://www.intetain.org/2015/show/keynotes>) [8] REHAB2015<http://rehab-workshop.org>, Lisbon, Portugal [9] 8th International Conference on Virtual Worlds and Games for Serious Applications - VS-Games 2016<http://vsgames2016.com>, Barcelona, Spain and [10] 14th International Conference on e-Society 2016<http://esociety-conf.org>, Vilamoura, Algarve, Portugal.

Selected publications of 200: A book chapter - “Intelligent Decision-Support in Virtual Reality Healthcare & Rehabilitation<http://vbn.aau.dk/files/54863931/Book_Chapter_2010.pdf>” (2010) and latest book “Technologies of Inclusive Well-Being: <http://www.springer.com/us/book/9783642454318> Serious Games, Alternative Realities, and Play Therapy<http://www.springer.com/us/book/9783642454318>” (2014) Volume 2 in press + self-penned biographical contribution to follow.
Historical paper Virtual Interactive Space (V.I.S.) as a Movement Capture Interface Tool Giving Multimedia Feedback for Treatment and Analysis. In: International Congress of the World Confederation for Physical Therapy (WCPT), Yokohama, Japan (1999)
Patent US6893407 – Communication method and apparatus
[cid:6E0BFAF1-6030-45BD-BDBA-93860D8FC7B9]


From: games_access <games_access-bounces at igda.org<mailto:games_access-bounces at igda.org>> on behalf of Bryce Johnson via games_access <games_access at igda.org<mailto:games_access at igda.org>>
Reply-To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org<mailto:games_access at igda.org>>
Date: Tuesday 24 January 2017 at 01:58
To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org<mailto:games_access at igda.org>>
Cc: Bryce Johnson <brycejo at microsoft.com<mailto:brycejo at microsoft.com>>
Subject: Re: [games_access] Xbox One "Co-Pilot"


CoPilot is a good start, we hope to make it better.


We'll need your feedback. We want it to benefit the most possible people.


Bryce


Sent from Outlook<http://aka.ms/weboutlook>

________________________________
From: games_access <games_access-bounces at igda.org<mailto:games_access-bounces at igda.org>> on behalf of Barrie Ellis <barrie.ellis at oneswitch.org.uk<mailto:barrie.ellis at oneswitch.org.uk>>
Sent: Monday, January 23, 2017 1:42:47 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: [games_access] Xbox One "Co-Pilot"

Fantastic news from Xbox.....


[cid:ii_iyamc7rs0_159cd47907ed4ec3]
​

Enabling Xbox One to be accessible for everyone: One important area for us with this release is to enable Xbox One to be able to be used and played by everyone. Take for instance our new Copilot feature which allows two controllers to act as if they were one. This will help make Xbox One more inviting to new gamers needing assistance, more fun by adding cooperative controls for any game and easier for players who need unique configurations to play — whether that is with hands apart, hand and chin, hand and foot, etc.. We are also adding new enhancements to Magnifier and Narrator, as well as giving more options over audio output and custom rumble settings on a controller, which was previously reserved for the Xbox Elite Controller. You can find these accessibility options, and more, in Settings > Ease of Access.

Read more at http://news.xbox.com/2017/01/23/xbox-creators-update-preview/#AsMjGLjvffvbTHWu.99 <http://news.xbox.com/2017/01/23/xbox-creators-update-preview/#AsMjGLjvffvbTHWu.99>
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