[games_access] games_access Digest, Vol 163, Issue 6

Ian Hamilton i_h at hotmail.com
Thu Mar 9 16:54:13 EST 2017


How about just a third party tool as an initial MVP to test the waters with - e.g. google form+sheet?

Still need to get the round tablers who wanted email sign-up added to the system, would definitely be worth bringing up again once both Karen and James are on the list as they both seemed pretty keen.

Ian



On Thu, Mar 9, 2017 at 9:25 PM +0000, "Mathias Nordvall" <mathias.nordvall at liu.se<mailto:mathias.nordvall at liu.se>> wrote:

If this gets formulated in such a way that it could somehow also be used for research as well I'm sure that a university, for example mine, could host it on our servers

On Thu, 9 Mar 2017 at 22:09, <games_access-request at igda.org<mailto:games_access-request at igda.org>> wrote:
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Today's Topics:

   1. Accessibility Feedback Tool (Gemma Thomson)
   2. Re: Accessibility Feedback Tool (Chad Philip Johnson)


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Message: 1
Date: Thu, 9 Mar 2017 16:13:44 +0100
From: "Gemma Thomson" <gemma at kaludoscope.com<mailto:gemma at kaludoscope.com>>
To: <games_access at igda.org<mailto:games_access at igda.org>>
Subject: [games_access] Accessibility Feedback Tool
Message-ID: <006f01d298e7$bee3e780$3cabb680$@kaludoscope.com<http://kaludoscope.com>>
Content-Type: text/plain; charset="us-ascii"

Hello all,



Further to the SIG roundtable at GDC (and in the sincere hopes I'm not
jumping any guns here), I'd like to follow up in regard to the notion of an
accessibility feedback tool. For those who weren't present: a few of us got
to talking about a feedback form and/or database of accessibility feedback,
flowing from game players to game developers and publishers. A few ideas
flew around, such as:



*       having said database hosted by this SIG, in the interest of sharing
knowledge amongst industry;
*       keeping the tool open for indies and large studios alike by way of
an easy deployment tool (examples might include presskit()
<http://dopresskit.com/>  or distribute() <https://dodistribute.com/> ,
primarily from Vlambeer)
*       having this start as a relatively small-scale project, not least to
ascertain how much work it would actually take to maintain.



As a relative newcomer to the SIG and this mailing list I'm not entirely
sure how these things are usually done, but if there's a project team to be
made then I'd like to help where I can, and lend some 'indie' input! Perhaps
a bunch of us could get together in a Slack channel or something?



Also as I say, I apologise if I've jumped a gun and there are perhaps
minutes from the roundtable yet to come.



Thanks!

~ Gemma

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Message: 2
Date: Thu, 9 Mar 2017 13:08:43 -0800
From: Chad Philip Johnson <chad at anacronist.com<mailto:chad at anacronist.com>>
To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org<mailto:games_access at igda.org>>
Subject: Re: [games_access] Accessibility Feedback Tool
Message-ID: <fceaaf5b-971c-0a8f-8db0-99f2c52df4dd at anacronist.com<mailto:fceaaf5b-971c-0a8f-8db0-99f2c52df4dd at anacronist.com>>
Content-Type: text/plain; charset="windows-1252"; Format="flowed"

Hi Gemma,

Most people at the roundtable seemed to be in support of this idea, so
it's great that you brought it up on the mailing list.

As I see it, the main hurdles seem to be:  1) finding (or possibly
developing) web software that would serve this purpose, 2)
infrastructure, and 3) having somebody to service requests and perform
ongoing maintenance.  Assuming we would eventually get past hurdles 1
and 2, it's the day to day stuff that is probably the biggest concern.

It might be possible to design the system in a way where minimal
oversight is required.  For example, developers and publishers request
an account and then maintain all of their own feedback. If done a
certain way, this wouldn't create a great deal of additional work for
the SIG and its members.

Regarding infrastructure, we are in the process of moving igda-gasig.org<http://igda-gasig.org>
to the IGDA servers.  While the available resources will be greater than
what we currently have, I don't really know about the bandwidth,
software packages, hosting options, etc. that will be available to us.
Ian, Thomas and I were discussing this somewhat recently.  There is an
additional difficulty in that we must make all technical requests to the
person who administers the IGDA servers, which means that we don't have
direct access to this infrastructure.  So hopefully there are some gains
to be made here.  I will send off an email tonight to stir up some
dialog (I've been meaning to do it anyway).

Beyond all of that, we would just need to come up with an overall design
for this feedback tool that would be reasonable and also serve its
intended purpose.  As you mentioned, scheduling an online chat and
hammering out some of the details may be a good place to start.

Chad Philip Johnson
Anacronist Software

On 03/09/2017 07:13 AM, Gemma Thomson wrote:
>
> Hello all,
>
> Further to the SIG roundtable at GDC (and in the sincere hopes I?m not
> jumping any guns here), I?d like to follow up in regard to the notion
> of an accessibility feedback tool. For those who weren?t present: a
> few of us got to talking about a feedback form and/or database of
> accessibility feedback, flowing from game players to game developers
> and publishers. A few ideas flew around, such as:
>
>   * having said database hosted by this SIG, in the interest of
>     sharing knowledge amongst industry;
>   * keeping the tool open for indies and large studios alike by way of
>     an easy deployment tool (examples might include presskit()
>     <http://dopresskit.com/> or distribute()
>     <https://dodistribute.com/>, primarily from Vlambeer)
>   * having this start as a relatively small-scale project, not least
>     to ascertain how much work it would actually take to maintain.
>
> As a relative newcomer to the SIG and this mailing list I?m not
> entirely sure how these things are usually done, but if there?s a
> project team to be made then I?d like to help where I can, and lend
> some ?indie? input! Perhaps a bunch of us could get together in a
> Slack channel or something?
>
> Also as I say, I apologise if I?ve jumped a gun and there are perhaps
> minutes from the roundtable yet to come.
>
> Thanks!
>
> ~ Gemma
>
>
>
> _______________________________________________
> games_access mailing list
> games_access at igda.org<mailto:games_access at igda.org>
> https://pairlist7.pair.net/mailman/listinfo/games_access
> The main SIG website page is http://igda-gasig.org

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