[casual_games] RE: Casual_Games Digest, Vol 5, Issue 5
Robert Headley
Rheadley at op-games.com
Fri Nov 11 01:20:01 EST 2005
Hi Rameshan, If you are interested in getting hired as an artist in the game
industry, I recommend you check out my friend Jon's article "Your portfolio
repels jobs"
Its a Harsh, yet accurate take on getting hired in the industry. Its a good
read with many good bullet points.
On 11/10/05, Kim Pallister <kimpall at microsoft.com> wrote:
>
> Hi Rameshan,
>
> Couple things you should do:
>
> 1. read some basic texts on the subject - both on design &
> implementation. I recommend Raph Koster's book as well as the Crawford
> book on design. On the programming side there are plenty of web sites
> (as well as the DirectX SDK docs) and any number of books.
>
> 2. Implement something. Anything. Game Companies are more likely to hire
> you if you can show that you can implement something (rather than just
> 'I'd like to'). They can be simple games, but still do something.
>
> 3. Network. Get to know other people in the industry. IGDA has a
> Hyderabad chapter (not sure where you are in India). See here:
> http://www.igda.org/chapters/
> Also, an 'India Game Developers Guild' launched last week. Sounds like
> it would be of interest:
> http://www.indiagamedevguild.org/
>
> 4. Play lots of games! Understand what has made others popular or not,
> what was deemed successful or not, etc. Part of understanding the craft.
>
> Best of luck!
>
> Kim
>
>
> -----Original Message-----
> From: casual_games-bounces at igda.org
> [mailto:casual_games-bounces at igda.org] On Behalf Of
> casual_games-request at igda.org
> Sent: Monday, November 07, 2005 9:03 AM
> To: casual_games at igda.org
> Subject: Casual_Games Digest, Vol 5, Issue 5
>
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> Today's Topics:
>
> 1. New to this field (Rameshan S M)
> 2. Re: New to this field (Duncan Gough)
> 3. Re: New to this field (Robert Headley)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Mon, 7 Nov 2005 15:33:43 +0530
> From: Rameshan S M <remeshsm at gmail.com>
> Subject: [casual_games] New to this field
> To: Casual_Games at igda.org
> Message-ID:
> <c9e7f66b0511070203k14e79970lbc6ec85aec5c88e2 at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> hi all,
>
> I would like to introduce my self as *Rameshan.S.M* working as
> CD/DVD/web
> Author in India working for last 7 yrs in this field, and now I'm
> planning
> to enter in to *games design* .Basically I'm a core designer/Programmer.
> I
> had created some software applications in C++ and now I'm working on
> .net(C#) environment. and also some CD/DVD Applications, Presentations,
> Web
> applications for some companies and I have a good knowledge in all
> macromedia & Adobe software's. Especially Flash, Dream weaver, and
> director.
>
>
> i would like to ask you for help for entering this field. I visited
> some
> sites like gamedev, gamasutra...Etc...But need a support from a person
> who
> can help me to do some thing in this field. Please tell me what should i
> do
> for entering this field.
>
> Thanking you,
>
> Waiting for your response
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> ------------------------------
>
> Message: 2
> Date: Mon, 7 Nov 2005 10:27:42 +0000
> From: Duncan Gough <duncan at 3rdsense.com>
> Subject: Re: [casual_games] New to this field
> To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
> Message-ID: <6372B986-376D-432E-BC35-B0976789059F at 3rdsense.com>
> Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed
>
> Hi Rameshan,
>
> You seem to have the skills to develop either downloadable or online
> games, so I'd say the first thing to do is figure out what sort of
> game you'd like to create.
>
> From my experience, you can prototype a Flash game very quickly so
> doing that would give you a good idea of whether you enjoy it and how
> well your game ideas translate. Another idea is to rewrite an
> existing game, so you could create your own version of Tetris or Q-
> Bert and take it from there. I tend to do something similar to that
> when I'm learning new languages (Python/Ruby etc).
>
> Good luck!
>
> Duncan
>
> --
>
> http://www.millionsofgames.com
> http://www.suttree.com
>
> On 7 Nov 2005, at 10:03, Rameshan S M wrote:
>
> > hi all,
> >
> > I would like to introduce my self as Rameshan.S.M working as CD/
> > DVD/web Author in India working for last 7 yrs in this field, and
> > now I'm planning to enter in to games design .Basically I'm a core
> > designer/Programmer. I had created some software applications in C+
> > + and now I'm working on .net(C#) environment. and also some CD/DVD
> > Applications, Presentations, Web applications for some companies
> > and I have a good knowledge in all macromedia & Adobe software's.
> > Especially Flash, Dream weaver, and director.
> >
> > i would like to ask you for help for entering this field. I visited
> > some sites like gamedev, gamasutra...Etc...But need a support from
> > a person who can help me to do some thing in this field. Please
> > tell me what should i do for entering this field.
> >
> > Thanking you,
> >
> >
> > Waiting for your response
> > _______________________________________________
> > Casual_Games mailing list
> > Casual_Games at igda.org
> > http://seven.pairlist.net/mailman/listinfo/casual_games
>
>
>
> ------------------------------
>
> Message: 3
> Date: Mon, 7 Nov 2005 08:12:16 -0500
> From: Robert Headley <Rheadley at op-games.com>
> Subject: Re: [casual_games] New to this field
> To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
> Message-ID:
> <7749cef0511070512t7370fa82xa490cd2058c63d72 at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Welcome to the group Rameshan,
>
> Really, it depends on how you see yourself in the game industry. If you
> don't mind working on other peoples games, then webdesign generally
> translates really well to HUD and Interface design for games, and im
> sure
> with a good portfolio, you could get hired somewhere.
>
> If you primarily wish to create your own games, using your own design, I
> suggest you take duncas advice and try making a game in macromedia/Flash
> and
> then you can test your apptitude for the format.
>
> **
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