[casual_games] future of shockwave

Duncan Gough duncan at 3rdsense.com
Mon Oct 24 04:58:09 EDT 2005


And if you want even more control over your swf, I'd recommend Secure  
Media (although I'm biased because I helped develop it).

http://suttree.com/code/securemedia/

On 24 Oct 2005, at 04:04, BRENT SILBY wrote:

> Thanks for the tip Charles. I appreciate it.
>
> We'll look into securing the files. Of course, however insecure SWF  
> is, its gotta be a lot more secure than the dhtml that we have been  
> using up to now :)
>
> Cheers,
> Brent.
> DEF-LOGIC
> VIDEOGAMES
> www.def-logic.com
>
> ----- Original Message -----
> From: "Charles Parcell" <cparcell at toxictoy.com>
> To: "IGDA Casual Games SIG Mailing List" <casual_games at igda.org>
> Sent: Monday, October 24, 2005 3:19 PM
> Subject: Re: [casual_games] future of shockwave
>
> > Brent,
> >
> > If you guys are going to go with Flash game development, then I  
> would
> > strongly suggest you guys invest in some why to secure your SWF  
> files.
> > Because SWF format is an open format, there are a lot of  
> developers who
> > will decompile your swf files.  Thus, I would look into SWF Encrypt.
> >
> > <http://www.amayeta.com/software/swfencrypt/>
> >
> > Charles P.
> >
> >
> > BRENT SILBY wrote:
> >
> >> Okay,
> >> This has been a very useful discussion for me. Its helped us make a
> >> few decisions.
> >>
> >> Last night, my friend and new collaborator ported one of my  
> games to
> >> Flash 8. He'd already ported it to Director, and the port to  
> Flash 8
> >> was a relatively quick process. So, since we can do Flash 8, I  
> think
> >> we will abandon Shockwave and use Flash 8. We will, of
> >> course, continue to develop dhtml versions of all games because:
> >> 1) the coolness factor of being able to use dhtml to produce action
> >> games (noone else does this), and
> >> 2) they are easily converted into widgets and gadgets.
> >>
> >> The Flash versions can be used for licensing since they do not  
> suffer
> >> from the cross-browser issues that can affect dhtml games.
> >>
> >> So, here is my next question: Does anyone have any data, or
> >> predictions on the speed of Flash 8 uptake?
> >>
> >> Thanks for all your comments in this thread,
> >> Cheers,
> >> Brent.
> >
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> >
> >
> >
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