[casual_games] Cloning: Geometry Wars vs. GridWars
Juan Gril
juangril at jojugames.com
Thu Aug 17 14:16:39 EDT 2006
Thanks for you comments Ben. Just let me state this: I disagree with you,
Tom and everybody else who has an issue with cloning. Historically there has
never been a case in any form of media where the *exact* clone (more
properly called by you as parasite) of an intellectual piece of property
have been as commercially succesful as the original one; not even partially
successful. And what most people call clones are innovations over existing
formulas, and this is what humans have been doing in *all* fields of thought
since man have learned to express himself.
The issue of the Geometry Wars parasites (not clones) can be fixed in a
week if Bizarre Creations and Microsoft would release Geometry Wars for PC.
Its their fault for missing the business opportunity.
And I have another issue with people who are upset about cloning and post
letters on their web sites as martyrs: none of them are able to say all the
games I have created in my entire life are *truly* original.
But then again, we are all entitled to our opinions in this matter. Cheers,
Juan
_____
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Ben Lewis
Sent: Thursday, August 17, 2006 10:58 AM
To: IGDA Casual Games SIG Mailing List
Subject: [casual_games] Cloning: Geometry Wars vs. GridWars
From: Ben Lewis
Sent: Thursday, August 17, 2006 12:53 PM
To: 'IGDA Casual Games SIG Mailing List'
Subject: [casual_games] Cloning: Geometry Wars vs. GridWars
Hi all,
Weve all been through this discussion before (Clones are deplorable! vs.
Hey, the market clearly wants them), but Andys right -- the issue here is
Geometry Wars: Evolved vs. GridWars. After playing GridWars for less than 10
seconds, anyone will realize why Bizarre Creations is a bit upset. This
isnt cloning, its parasitism (see Allen Varneys
<http://www.escapistmagazine.com/print/34/3> Attack of the Parasites
article). Even worse, actually!
http://worldofstuart.excellentcontent.com/grid/gw2.jpg
The above picture is not Geometry Wars, but Mark Incittis GridWars. I would
say Ive never seen a more blatant copying of IP in my life, but the author
has made pixel-perfect copies of other games <http://www.incitti.com/Blitz/>
in Blitzmax and made them available online for free. Not a big deal
normally, except that Geometry Wars: Evolved is only available on the Xbox
360 and this game is excruciatingly similar (although it adds some new
weapons). Bizarre accordingly argues this could hurt sales, and its time to
take GridWars off the web. Simple enough.
Toms absolutely right about infringing on IP to this degree. Juan, I dont
think Bizarre speaking out against other games in the Robotron-type genre,
but rather something that makes a point to copy other IP pixel-for-pixel.
Anyone can make their own third-person shooter; when your protagonist is a
busty, treasure-seeking babe named Lava Kroft, you have a
<http://www.tombraiderchronicles.com/headlines2809.html> problem.
Ben Lewis
Yatec Games
Marketing and Sales
(225)274-1550
<mailto:blewis at yatecgames.com> blewis at yatecgames.com
http://www.yatecgames.com <http://www.yatecgames.com/>
_____
From: Kevin Richardson [mailto:krichardson at iwin.com]
Sent: Thursday, August 17, 2006 12:12 PM
To: 'IGDA Casual Games SIG Mailing List'
Subject: RE: [casual_games] It's about time!
Great observation. Thanks for broadening this discussion.
Kevin Richardson
www.iwn.com
_____
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Juan Gril
Sent: Thursday, August 17, 2006 9:40 AM
To: 'IGDA Casual Games SIG Mailing List'
Subject: RE: [casual_games] It's about time!
Thomas said:
It's about time that indies who create original IP stand up to the blatant
copycat BS that seems to be so acceptable in the casual market place.
Interesting. So whats the percentage of original titles shown at the E3
Expo this year?
Whats the percentage of truly original TV shows for this fall?
Whats the percentage of unique bands with a new type of music introduced in
the American Top 40 this year?
Cheers,
Juan
PS: From Wikipedias Bizarre Creations entry:
In 2006 <http://en.wikipedia.org/wiki/2006_in_video_gaming> , the studio
announced a departure from their usual racing genre
<http://en.wikipedia.org/wiki/Computer_and_video_game_genres#Racing> . The
Club <http://en.wikipedia.org/wiki/The_Club> (working title) is a third
person shooter, announced on May 6 <http://en.wikipedia.org/wiki/May_6> ,
2006 <http://en.wikipedia.org/wiki/2006> .
How new and original is third person shooter?
_____
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Thomas H. Buscaglia
Sent: Thursday, August 17, 2006 8:17 AM
To: IGDA Casual Games SIG Mailing List
Subject: [casual_games] It's about time!
Way to go Bizzare for enforcing your IP rights against clones of their great
game. It's about time that indies who create original IP stand up to the
blatant copycat BS that seems to be so acceptable in the casual market
place. These is a big difference between being inspired and influenced by a
game and simply stealing it. And anyone who says there is not is just
diluting themselves. This epidemic can and should be stopped.
I hope that their show of some real backbone catches on. It is long over
due!
Tom B
At 10:27 AM 8/17/2006, you wrote:
There is a statement over at Bizarre Creations' website about why they are
taking action against developers who are cloning Geometry Wars. They make
many valid points about gameplay and intellectual property.
http://www.bizarrecreations.com/forum/viewtopic.php?p=219347
--
andy makely
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