[casual_games] revenue models
rcarroll23 at hotmail.com
Tue Feb 14 17:56:12 EST 2006
A good place to start might be the 2005 IGDA white paper on casual games;
there is a lot of great information there.
Id also be interested if people had other resources they could recommend on
>i was just wondering about the standard revenue models you use when selling
>or licensing games for use on another site. I must admit I'm a little bit
>confused as how to game studios and gaming sites earn money.
>Hope some of you guys can help me out here.
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