[casual_games] Help with Active-x
chris at chriscowherd.com
chris at chriscowherd.com
Sat Mar 18 13:00:29 EST 2006
I have experience with ActiveX. I just started working on embedding the
3impact game engine into an ActiveX control.
http://www.chriscowherd.com/2006/03/3impact-activex-control.html
>From: Ron <lists at rzweb.com>
>Reply-To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
>To: casual_games at igda.org
>Subject: [casual_games] Help with Active-x
>Date: Tue, 14 Mar 2006 14:54:56 -0800
>
>I have a casual game done in C/C++ that I need to make an active-x control
>so it can be played in a browser. The changes to the code have dipped
>into the extreme, and I'm wondering if I'm going about this the right way.
>
>I have always been under the impression that it was pretty easy to do and
>didn't require a lot of code changes, but that is not what I am finding.
>
>Is there someone on the list that has some good experience in doing this
>that might be able to help me out, make sure I'm pointed in the right
>direction.
>
>Thanks, Ron
>
>
>
>
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