[casual_games] Casual game graphics API usage

James Beser jamesbeser at gmail.com
Tue Nov 21 12:48:09 EST 2006


Does anyone have information/research on the usage breakdown for DirectX vs.
OpenGL vs.GDI specifically for Casual games? I am particularly interested
in not just this absolute breakdown, but also how this skews towards the
popularity of a title. For instance of the top 50 casual games in 2006, how
many were coded using each graphics API.


Any and all help is truly appreciated.

thanks.
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