[casual_games] Audio Engines
Lennard Feddersen
Lennard at RustyAxe.com
Sat Nov 25 00:29:02 EST 2006
I've been using audiere which supports Ogg Vorbis format and is free.
I occasionally hear some sound mixing artifacts but other developers
I've talked to have had no complaints.
Lennard Feddersen
CEO, Rusty Axe Games, Inc.
www.RustyAxe.com
Lennard at RustyAxe.com
P. 250-635-7623 F. 1-309-422-2466
P. July & August 518-863-2317
5014 Walsh, Terrace, BC, Canada, V8G-4H2
Allan Simonsen wrote:
> We use BASS; pretty happy with it, the price is right,
> and the MO3 (compressed MOD) support is nice.
> Essentially allow high-quality, low-size music files,
> assuming the musician is happy with the format.
>
> Also has decent OGG support... it's one of those
> things that I really don't want to worry too much
> about..
>
> Allan
>
>
> --- Kane <kane at somatone.com> wrote:
>
>
>> Any other audio engine options?
>>
>>
>>
>> Kane Minkus :: Managing Partner
>> SomaTone Interactive Audio :: Audio Construction
>> Specialists
>> www.somatone.com :: 415.425.8681 Mobile
>>
>> SomaTone Studios North
>> 1323 61st St :: Emeryville, CA 94608
>> 510.420.0190 Studio :: 510.420.0191 Fax
>>
>> SomaTone Studios South
>> 1815 24th St :: Santa Monica, CA 90404
>> 310.829.9260 Studio
>>
>> - How can great audio enhance your visual
>> project?
>>
>>
>>
>> From: Paul Brobst <brobst at speakeasy.net>
>> Reply-To: IGDA Casual Games SIG Mailing List
>> <casual_games at igda.org>
>> Date: Thu, 23 Nov 2006 00:31:51 -0800
>> To: IGDA Casual Games SIG Mailing List
>> <casual_games at igda.org>
>> Subject: Re: [casual_games] Audio Engines
>>
>> http://ve3d.ign.com/articles/744/744595p1.html
>>
>> I don't know how relevant 3D sound is to casual
>> games, but OpenAL is
>> positioned as the solution to move to for Vista if
>> you want any hardware
>> acceleration. DirectSound doesn't sound like a
>> great option anymore.
>>
>> -Paul
>>
>> Chris Dillman wrote:
>>
>>>> I've heard OpenAL is buggy and not as compatible
>>>>
>> as DirectSound.
>>
>>>> I wouldn't use it, at least not yet.
>>>>
>>>>
>>> Well its has been shipping in different forms in
>>>
>> many games on Mac
>>
>>> and windows for some years now.
>>>
>>> There are private and public OSS versions of the
>>>
>> lib.
>>
>>> Apple for instance ships one with the last few
>>>
>> versions of the OS.
>>
>>> There have been complaints that version is not
>>>
>> thread safe.
>>
>>> If you use a OSS version you are free to fix any
>>>
>> bugs that show up.
>>
>>>
>>>
>>>
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