[casual_games] Multiplayer casual games
jadan at gametableonline.com
Thu Aug 2 13:59:03 EDT 2007
Honestly, I can't say that we've done much in the Casual space yet. Aside
from Backgammon, Chess and Checkers everything we've done has been pretty
hard-core boardgaming fare (just TRY to play Euphrat & Tigris without
reading the rules... I dare you!). But our focus has been on multiplayer and
our site certainly depends on community.
I guess the question comes from the fact that, in looking around at casual
games, you're more likely to see something new and cool come out in
single-player form. All of the big hits are generally single-player. I
didn't know about Pool on Yahoo though. Thanks, Steve.
As far as the community side goes, there are certainly portals doing well
with community without multiplayer but it would seem like it would take less
effort to get that community started with multiplayer. It's sort of built
Anyway. I'm anxious to hear anymore thoughts you all might have.
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Andres Martinez
Sent: Thursday, August 02, 2007 12:42 PM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Multiplayer casual games
> why don't we see more multiplayer games in the casual space?
As yours, our company is creating multiplayer casual games, and I
guess more will come but compared to single-player they will never be
similar in the amount of games available.
As Steven said, it adds more complexity and development resources,
but at the same time it brings a new dimension and enjoyment to the
games. So one can say that there is a good niche opportunity for us
in this market : )
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