[casual_games] What engine are you using?
Nic Cusworth
info at medullacorp.com
Tue Feb 6 17:52:28 EST 2007
Im using Torque Game Builder but will probably switch to XNA for the next
project. Im finding lots of limitations and all the answers seem to point
to writing your own fixes with the Pro version and Visual C++. If I have to
do that Id prefer to write it myself from scratch. Sticking with it cos
most of the code is done and I like the fact its multiplatform. Anyone else
using XNA? Anyone found any big problems?
Great survey btw.
Nic .
Doki Doki Games.
_____
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Dave Rohrl
Sent: 06 February 2007 22:15
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] What engine are you using?
James is also running a panel on Monday of the Game Developers Conference
where the technology vendors will be facing off with one another.
Dave Rohrl
General Manager PopCap SF
_____
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of James C. Smith
Sent: Tuesday, February 06, 2007 2:13 PM
To: 'IGDA Casual Games SIG Mailing List'
Subject: Re: [casual_games] What engine are you using?
You may want to check out this article form the last issue of the Casual
Games Quarterly
Casual Games Technology Survey
http://www.igda.org/casual/quarterly/2_1/index.php?id=8
It lists the result from a survey done almost a year ago and also presents a
new survey with results available here
http://www.surveymonkey.com/Report.asp?U=262187692940 So far only 15 people
have taken the new survey. But the original survey included results from the
50 most popular games (at the time of the survey)
James C. Smith
Reflexive Entertainment
-----Original Message-----
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Jose Marin
Sent: Tuesday, February 06, 2007 1:37 PM
To: casual_games at igda.org
Subject: [casual_games] What engine are you using?
Just a little research:
What engine are you using to create your games?
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