[casual_games] Question About Adobe/Macromedia Director as a Development Platform....

Robert Gordon rob at article19.com
Sat Feb 10 13:26:51 EST 2007


IMHO, Director is extremely well suited for casual game development - and
yes, you do get the added benefits of Desktop/Web/Mac/Win versions with
relatively little extra dev time. We do just about all of our titles in
Director. What was the last version you worked with?

r o b



| Robert Gordon

| The Article 19 Group Inc.

| phone: 514.938.8512

| email: rob at article19.com

| http://www.article19.com




> From: "T. R." <vo_list at hotmail.com>

> Reply-To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>

> Date: Sat, 10 Feb 2007 09:54:26 -0800

> To: casual_games at igda.org

> Subject: [casual_games] Question About Adobe/Macromedia Director as a

> Development Platform....

>

> Hello,

>

> I am interested in hearing educated opinions about the use of

> Adobe/Macromedia Director as a casual game development platform. I have some

> experience programming in Director (but have not used it for a number of

> years), and recognize that many casual games feature a Web demo, as well as

> a downloadable version. Director/Shockwave would allow the same modified

> code to be used for both.

>

> To any persons with experience with Director:

>

> Does the program offer a rich enough development platform and scripting

> language for Puzzle or Action games? I'm familiar with Lingo, but do not

> know how the language has developed in the past few years to address the

> needs of casual game developers.

>

> Any opinions would be much appreciated.

>

> T.R.




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