[casual_games] Question About Adobe/Macromedia Director as a Development Platform....
Robert Gordon
rob at article19.com
Sat Feb 10 13:26:51 EST 2007
IMHO, Director is extremely well suited for casual game development - and
yes, you do get the added benefits of Desktop/Web/Mac/Win versions with
relatively little extra dev time. We do just about all of our titles in
Director. What was the last version you worked with?
r o b
| Robert Gordon
| The Article 19 Group Inc.
| phone: 514.938.8512
| email: rob at article19.com
| http://www.article19.com
> From: "T. R." <vo_list at hotmail.com>
> Reply-To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
> Date: Sat, 10 Feb 2007 09:54:26 -0800
> To: casual_games at igda.org
> Subject: [casual_games] Question About Adobe/Macromedia Director as a
> Development Platform....
>
> Hello,
>
> I am interested in hearing educated opinions about the use of
> Adobe/Macromedia Director as a casual game development platform. I have some
> experience programming in Director (but have not used it for a number of
> years), and recognize that many casual games feature a Web demo, as well as
> a downloadable version. Director/Shockwave would allow the same modified
> code to be used for both.
>
> To any persons with experience with Director:
>
> Does the program offer a rich enough development platform and scripting
> language for Puzzle or Action games? I'm familiar with Lingo, but do not
> know how the language has developed in the past few years to address the
> needs of casual game developers.
>
> Any opinions would be much appreciated.
>
> T.R.
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