[casual_games] Question About Adobe/Macromedia Director as a Development Platform....
Robert Gordon
rob at article19.com
Tue Feb 13 21:14:20 EST 2007
Well, I suspect it's going to be difficult to identify a feature-set that is
'game specific' that does not yield benefits for other applications. Has
gaming not traditionally led the way for technology development in
computing?
To answer your last question, I think if Flash had a development environment
that made more sense to me, a feature like the message window, a logical
cast system (library), and something very akin to Director's behaviours I
might be more inclined to make the switch...
r o b
| Robert Gordon
| The Article 19 Group Inc.
| phone: 514.938.8512
| email: rob at article19.com
| http://www.article19.com
> From: Charles Parcell <cparcell at toxictoy.com>
> Reply-To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
> Date: Tue, 13 Feb 2007 16:55:18 -0500
> To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
> Subject: Re: [casual_games] Question About Adobe/Macromedia Director as a
> Development Platform....
>
> I did intend to send it to the whole group. I had started writing it as
> a response directly to you, but then decided to get the whole groups
> ideas and opinions on the top. I just never rewrote the opening
> sentence. There seem to be a lot of former and current Director
> developers on the list and this might be a rare chance to poll everyone
> on this topic.
>
> Personally, I see a lot of parallel in your response and my own wish
> list for the potential future versions of Director. But I also wonder if
> all the features you listed truly fall under the "game development"
> umbrella. I can see several of the features as being used on a rare case
> within a game but not a "meat" feature in the game development realm.
>
> Case in point would be the nested time line (akin to Flash). This is
> more of a workflow feature rather than anything else (in my mind).
>
> Another one would be the improved Flash performance within Director. To
> what degree does everyone use Flash within Director? Is Director used
> more as a wrapper for Flash? Is Flash mostly an animation media within
> Director? Widgets? Other? My thought on Flash within Director is that
> it is nice to have but at what point does developing in Flash become the
> more logical choice (in respect to utilizing Flash within Director)? I
> think to real question at that point becomes, how can Director be
> enhanced so that Flash is no longer needed as an imported media type?
>
> Charles P.
>
>
> Robert Gordon wrote:
>> Hey Charles,
>>
>> Wasn't sure if this was supposed to go to the list or not (your reply
>> sounded more personally targeted)...so I'm replying on-list but I'm happy to
>> move this offline.
>>
>> I guess any of us old-time Director users could complain about a number of
>> missing or still-broken features...but if I had to whittle that down to a
>> set of game-specific requests...might be something like:
>>
>> (in no particular order)
>>
>> - improved text engine
>> - real-time effects (dropshadow, glow, etc.) as in Flash 8
>> - continued support of the multiplayer xtra
>> - something akin to Flash's nested timeline concept
>> - something that would allow those super-fancy particle effects
>> - a more modern script editor
>> - obviously any bump in speed/performance is always a good thing
>> - specific improvement to Flash performance when playing inside Director
>> - pushing the shockwave plugin back into the limelight
>> - playback engines for console, mobile, and other interesting devices
>>
>> I'm sure I'm missing some items of interest...those are off the top of my
>> head. Truth is, I'm so very used to doing things a certain way that I don't
>> often (enough) pause to wonder of there's a better way...
>>
>>
>>
>>> From: Charles Parcell <cparcell at toxictoy.com>
>>> Reply-To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
>>> Date: Tue, 13 Feb 2007 15:21:40 -0500
>>> To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
>>> Subject: Re: [casual_games] Question About Adobe/Macromedia Director as a
>>> Development Platform....
>>>
>>> Rob,
>>>
>>> I wanted to drop you a line and ask about your comment in your post. I
>>> too think that a focus on game development would be a good think. I just
>>> wanted to get your ideas as to what specific features, enhancements, etc
>>> could be implemented to get the to this goal.
>>>
>>> Thanks,
>>> Charles P.
>>>
>>>
>>> Robert Gordon wrote:
>>>
>>>> I too heard a rumour that there may be some focus on game development
>>>> with the next version, but can't recall where. Would be very nice though!
>>>>
>
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