[casual_games] web based 3D technologies market

Gert-Jan Brok cglist at fantazm.com
Tue Jun 26 09:58:25 EDT 2007


Hi Lucas,
thanks for your insight. I too have several years of experience with
Shockwave (I go back to version 3 of director) now I feel old ;-)
So I am a little biased towards shockwave, therefore I'd like to know
other peoples opinions.

cheers,
Gert-Jan

Lucas Meijer wrote:

> He Gert-Jan,

>

> Next to current penetration numbers, you might want to closely look at

> the installation experience of each of these products.

> The shockwave installation for instance has been notorious in the past

> with having to enter name and email adres, being redirected

> to shockwave.com, having the weatherbug toolbar installed, then later

> it had the yahoo toolbar installed, and now it offers the google

> toolbar.. I believe this has gotten a lot better recently though.

> You should realize however that you're at the mercy of your technology

> provider as to if this stays the same or not... Tomorrow adobe could

> decide to bundle who knows what with the shockwaveplayer,

> and you'll just have to suck it up.

>

> All that aside, I'm a very big fan of Shockwave3D, and have been

> developing retail and online 3d titles with it for the last 7 years orso.

>

>> *Virtools*

>> Online/Offline

>> Windows/Mac/Consoles

>> Web Player Penetration : 5%??? (estimate)

>>

>> *WildTangent*

>> Online/Offline

>> Windows/Mac/Consoles

>> Web Player Penetration : 5%??? (estimate)

> Those estimates seem very, very high to me. I have no data to back

> that up either, just that my estimate would be somewhere lower than 0.1%

> probably even way lower than that.

>

> Bye, Lucas

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