[casual_games] web based 3D technologies market
Gert-Jan Brok
cglist at fantazm.com
Tue Jun 26 09:58:25 EDT 2007
Hi Lucas,
thanks for your insight. I too have several years of experience with
Shockwave (I go back to version 3 of director) now I feel old ;-)
So I am a little biased towards shockwave, therefore I'd like to know
other peoples opinions.
cheers,
Gert-Jan
Lucas Meijer wrote:
> He Gert-Jan,
>
> Next to current penetration numbers, you might want to closely look at
> the installation experience of each of these products.
> The shockwave installation for instance has been notorious in the past
> with having to enter name and email adres, being redirected
> to shockwave.com, having the weatherbug toolbar installed, then later
> it had the yahoo toolbar installed, and now it offers the google
> toolbar.. I believe this has gotten a lot better recently though.
> You should realize however that you're at the mercy of your technology
> provider as to if this stays the same or not... Tomorrow adobe could
> decide to bundle who knows what with the shockwaveplayer,
> and you'll just have to suck it up.
>
> All that aside, I'm a very big fan of Shockwave3D, and have been
> developing retail and online 3d titles with it for the last 7 years orso.
>
>> *Virtools*
>> Online/Offline
>> Windows/Mac/Consoles
>> Web Player Penetration : 5%??? (estimate)
>>
>> *WildTangent*
>> Online/Offline
>> Windows/Mac/Consoles
>> Web Player Penetration : 5%??? (estimate)
> Those estimates seem very, very high to me. I have no data to back
> that up either, just that my estimate would be somewhere lower than 0.1%
> probably even way lower than that.
>
> Bye, Lucas
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