[casual_games] Res: Use of keyboard on casual games
Michael Kuzmin
kuzmitch at gmail.com
Thu May 31 07:29:53 EDT 2007
Do you ever heard about Occam's razor principle?
http://en.wikipedia.org/wiki/Occam's_razor . "All things being equal,
the simplest solution tends to be the best one." Works perfect for the
most decisions :)
Switching between the mouse or keyboard idea is good, but do the
casual games need joystick support? I don't think so.
2007/5/31, Jose Marin <jose_marin2 at yahoo.com.br>:
>
> I think that there is a solution: allow the user to choose the input method
> he/she wants to use (mouse, keyboard or joystick).
>
> It's more difficult (well, not much really) for the programmer and even the
> design/user interface must be changed, but gives the user the possibility to
> choose the way he/she fells more confotable to play.
>
> What do you think about that?
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