[casual_games] 2008 IGDA White Paper kickoff

Dave Rohrl universedave at gmail.com
Wed Oct 3 02:37:39 EDT 2007


From: Dave Rohrl <universedave at gmail.com>
Date: Oct 1, 2007 10:31 PM
Subject: 2008 IGDA White Paper kickoff
To: casual at igda.org

Want to get more involved with the casual game community? Wondering how you
can help? Want to meet and collaborate with the best and brightest in the
industry?

I am editing the 2008 IGDA Casual Games White Paper, and I need your help to
get it done. The White Paper has been one of the SIG's key initiatives
since it was founded (as the Online Games SIG) in 2001, and it's all done
with volunteer efforts. It's the casual game industry's best single
information resource and it has helped out a ton of developers, investors,
and others.

*The 2008 White Paper*
This year, the white paper is due for a major update. I want to make it the
best ever by making sure it:

- Reflects the rich and diverse product offerings and business models
in the current casual game market
- Shows off the international nature of our industry
- Reflects the hard work that dedicated authors and editors have put
in while also allowing contributions from everyone in the community
- Is available in a variety of convenient and usable forms for
everyone who needs it.

*What can you do?*
Last year's white paper was 116 pages and this year's is going to get even
bigger. It's going to take a lot of small contributions from many, many
people to get it done. If you are excited about sharing your information
and wisdom about casual games with the community at large, please consider
doing the following:

- *Share your ideas* about how the white paper should be organized
with the community either on this list or at
http://www.igda.org/wiki/index.php?title=Casual_Games_SIG/2008_Whitepaper so
we can create a white paper that serves the community as a whole. We will
need to finalize the basic organization of the White Paper by October 30 to
keep on track.
- *Volunteer to write, edit, or project manage* any part of the white
paper (which could mean as little as a few paragraphs or as much as several
pages), by emailing me on or off list. I would like to have a full slate of
contributors signed up by November 20 with a goal of having the white paper
drafted by March 3.
- Really step up to the plate and *sign up as a Co-Editor or Assistant
Editor* on the project - helping me manage and steer the white paper
as a whole. It will be a ton of fun, be a great service to the
community, and put you in touch with many of the smartest and most
knowledgeable people in our industry. You can email me on or off list to
discuss this.

Thanks in advance for whatever you can do. The White Paper is an awesome
and critical resource for our industry. It is only made possible by the
volunteer efforts of the members of our community. Please take an active
role in helping me create, shape, and manage what I hope will be the best
IGDA Casual Games White Paper ever.

Sincerely yours,
Dave Rohrl
Indepedent Casual Game Producer/Designer/Consultant
universedave at gmail.com
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