[casual_games] Encrypting text files
dlpnet
dlpnet at free.fr
Tue Jan 15 08:10:01 EST 2008
Hello,
> Our engine makes extensive use of xml and lua to mark up GUI, provide
> scripting, level data, save game files etc.
> This is all great, but one issue we have is that these text files can be
> opened and edited, to hack the save game file and otherwise muck around
> with the internal gubbins of the game.
just a simple answer (maybe too simple), have you try luac to compile
lua files ?
Dlp
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