[casual_games] Encrypting text files

dlpnet dlpnet at free.fr
Tue Jan 15 08:10:01 EST 2008


Hello,


> Our engine makes extensive use of xml and lua to mark up GUI, provide

> scripting, level data, save game files etc.

> This is all great, but one issue we have is that these text files can be

> opened and edited, to hack the save game file and otherwise muck around

> with the internal gubbins of the game.


just a simple answer (maybe too simple), have you try luac to compile
lua files ?

Dlp




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