[casual_games] Sample voice over script
Roane Beard
roanebeard at gmail.com
Wed Oct 8 23:23:35 EDT 2008
In fact, there's a project within the writer's group intended to tackle this
very issue, along with a number of other issues related to having a standard
piece of software that supports game writing. The Writer's SIG is working
with Celtx to produce game writing software that will incorporate branching
dialogue, among other features, and the ability to spit out text in
screenplay format. I don't think database functionality is slated for the
first pass, but it's definitely one of the priorities.
Best,
Roane Beard
Legendary Spark
On Wed, Oct 8, 2008 at 7:09 PM, Hal Barwood <hal at finitearts.com> wrote:
> I only wish that someone, somewhere, would produce an app that looks like a
> screenplay and operates like a database. This is a much-needed production
> tool we all need.
>
> The IGDA writers group was going to tackle this, but alas, I haven't seen
> it.
>
>
> Juan Gril wrote:
>
>> This has been a very useful thread. We should include this type of info in
>> the White Paper, if you guys are ok with it.
>>
>> Thanks guys,
>>
>> Juan
>>
>>
>> On Wed, Oct 8, 2008 at 10:06 AM, Hal Barwood <hal at finitearts.com <mailto:
>> hal at finitearts.com>> wrote:
>>
>> Developers like spreadsheets, but actors do indeed hate them, for
>> all the reasons so far mentioned. And without a doubt, quality
>> suffers when readings emerge from Excel cells.
>>
>> You and the actors both also need a good voice director --
>> presumably you, the project lead or designer, know what you're
>> listening for, but then again, maybe not. In any case a sound
>> engineer is just someone who can get a good record of the
>> performance. A good voice director will know how to shape a
>> performance to your liking, and better yet, how to do it quickly and
>> efficiently.
>>
>>
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>>
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>
>
> Internal Virus Database is out of date.
> Checked by AVG - http://www.avg.com
> Version: 8.0.156 / Virus Database: 270.7.3/1693 - Release Date: 9/26/2008
> 7:35 AM
>
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