[casual_games] Zinc framerate
Dennis - I Sioux
Dennis at isioux.nl
Mon Sep 8 05:58:21 EDT 2008
Hey Olivier,
Are you using the full version?
And also.. did you update the latest builder.. and if you update you latest
plugins.. make sure you delete the old onces first.. because the updating
doesn't work that great.. best is to do a complete cleanup.
It should be up to 95% of normal speed atleast.. but in most cases we don't
see any difference at all anymore.
Mdm's blog about this beeing resolved: http://www.multidmedia.com/blog/?p=23
Greetz,
Dennis
Isioux
P.s. I've changed the topic to keep it clean :)
----- Original Message -----
From: "Olivier Besson" <olive at globz.com>
To: "IGDA Casual Games SIG Mailing List" <casual_games at igda.org>
Sent: Monday, September 08, 2008 10:43 AM
Subject: Re: [casual_games] Protecting downloadable games
> It seemed good news, but.. I just checked with version 3.0.6 and 3.08 :
> - 120 fps becomes 60 fps in zinc projector
> - 60 fps becomes 40 fps,
> - etc..
> It the same problem as usual with flash activeX :(
> Is there any option to activate to get this display mode? (I just
> started a new project, choose the swf and that's it).
>
> Olivier
>
> Dennis - I Sioux a écrit :
>> Actually.. In the beginning of this year i've been in contact with Mdm
>> (makers of Zinc) about the framerate loss.
>> They weren't aware that the flash player was faster.. but after
>> showing some tests they went to look into it.
>> Now since version 3.0.3(i believe it was) they have changed the way
>> they render to screen.
>>
>> With the old way, they would rendered everything to a buffer first,
>> after that.. showing it on screen.
>> Now they don't use the buffer anymore, and it's as fast as the
>> original flash player.
>>
>> Mind that at that time the new changes didn't apply for the demo zinc
>> and transparant app's
>>
>> Dennis
>> Isioux
>>
>
>
>
>
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