[casual_games] Club Penguin's Conversion Rate

Matthew Kremer mattk at gmarcade.com
Tue Feb 24 21:06:00 EST 2009



----- Original Message -----
From: "Daniel James" <d at djames.org>
To: "IGDA Casual Games SIG Mailing List" <casual_games at igda.org>
Sent: Tuesday, February 24, 2009 7:43 PM
Subject: Re: [casual_games] Club Penguin's Conversion Rate


> Puzzle Pirates gets about 10% of those landing on the site to try the

> game out. About half of those register. The first enormous drop-off can

> be chalked up to a Java signed applet security permission and ~70MB of

> download. We recently added some pre-download excitement (creating a

> pirate) that seems to have made a big difference not yet reflected in

> those numbers, so we may yet approach your dizzy heights.

>


Was that 5% with the 70Mb download?


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