[casual_games] Idea: Starting an Incubator/Accelerator/Huge Not Expensive Workspace for Indie Game Developers
Dave McCormick
dmccormick at digitalchocolate.com
Mon Aug 22 16:20:38 EDT 2011
Hey Oscar,
In the San Francisco bay area, there is something very similar called "Hacker Dojo." Sounds very similar to what you are describing. I have yet to head over there or attend their monthly event "Super Happy Dev House," so I can't comment first hand on if this is what you are intending. But you should send a shout out and try and connect. I bet they can help out a lot with what you propose.
Check out the web site here:
http://wiki.hackerdojo.com/w/page/25437/FrontPage
_____________________
Dave McCormick
Producer
www.digitalchocolate.com
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org] On Behalf Of Thomas H. Buscaglia
Sent: Monday, August 22, 2011 9:46 AM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Idea: Starting an Incubator/Accelerator/Huge Not Expensive Workspace for Indie Game Developers
Here's a similar concept for one I could not get funded from my time in Florida (2002 or so).
http://games-florida.org/html/projects/project3.html
At 09:14 AM 8/22/2011, you wrote:
I have a vision.
I've had it for some time (A REALLY LONG TIME)... and I can't be the only one.
A Campus, A Workspace, An Accelerator, Fertile Ground for the
Burgeoning Independent Game Development Scene.
An experiment...
Acquire a large space, build sawhorse tables, a few conference rooms,
get chairs, A lot of Bandwidth.
Cheap monthly fees (around $200) for 24 hour site access.
An Indie Game Dev Space. Low Frills, High Energy.
Instilling best practices and methodologies, creating a vibrant
community that will go on to make the next generation of independent
games.
I'm not doing this idea justice with this anemic description
I am seeking insights to analogous work environments. Anecdotal
experiences in low rent, high energy work spaces... General heckling
and put downs are appreciated.
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