[casual_games] Jonathan Blow interview: Do you believe social games are evil? “Yes. Absolutely.”

Matthew Wegner mwegner at flashbangstudios.com
Tue Feb 15 14:06:40 EST 2011


Did you read his definition?

"but the general definition of evil in the real world, where there isn’t
like the villain in the mountain fortress, is selfishness to the detriment
of others or to the detriment of the world."

Valentines aren't selfish to the detriment of others. Most social exchanges
aren't, either.

Best,
Matthew

On Tue, Feb 15, 2011 at 11:33 AM, Hal Barwood <hal at finitearts.com> wrote:


> Evil? What a silly idea. If social games are "evil" then the vast

> collection of social tokens that people routinely exchange, all of which

> have the characteristics Mr. Blow despises so energetically -- including

> ahem, valentines -- must be included. So what if play is asynchronous? So

> what if I hang out with people I already know rather than meet new ones who

> want to shoot me in CounterStrike? --Hal

>

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