[game_edu] suggestions for readings?

Kim Gregson kimatiu at gmail.com
Sun Nov 9 23:06:10 EST 2008


thanks for the reminder about the IGDA wiki. I need to put the syllabi from
my game design classes there too.



On Sun, Nov 9, 2008 at 3:43 PM, Yusuf Pisan <ypisan at it.uts.edu.au> wrote:


> Have a look at IGDA Curriuclum Knowledge Base for courses

> <http://igda.org/wiki/index.php/Category:Courses> and for books

> <http://igda.org/wiki/Category:Books>

>

> Cheers,

>

> Yusuf

>

> --

> A/Professor Yusuf Pisan

> Faculty of Information Technology

> University of Technology, Sydney

> http://staff.it.uts.edu.au/~ypisan/<http://staff.it.uts.edu.au/%7Eypisan/>

> http://www.google.com/reader/shared/11353157941770274723

>

>

>

>

>

> On Mon, Nov 10, 2008 at 3:19 AM, Kim Gregson <kimatiu at gmail.com> wrote:

> > Hi everybody,

> >

> > I"m putting together a seminar (for senior undergrad students) called

> "Fun

> > and Games" for the spring semester - I want us to study the concept of

> "fun"

> > and apply it to videogames. Here's my blog post with initial ideas -

> >

> http://profkim.blogspot.com/2008/11/ideas-for-fun-games-senior-seminar.html

> >

> > What I'm looking for is suggestions of readings - I think we're going to

> > read Raph Koster's _A theory of fun for game design_ but would like some

> > other things to consider. Any ideas?

> >

> > And we hope to involve other folks in our conversations - with online

> > discussions and video responses to some of our basic questions. If you

> would

> > like to be involved (or your class), let me know and I"ll be sure to send

> > you a formal invite after the holidays.

> >

> > Thanks...Kim Gregson (Ithaca College)

> >

> > _______________________________________________

> > game_edu mailing list

> > game_edu at igda.org

> > http://seven.pairlist.net/mailman/listinfo/game_edu

> >

> >

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