[game_edu] Fw: What would you want from a game company?

Ian Schreiber ai864 at yahoo.com
Thu Aug 12 18:10:47 EDT 2010


Forwarding with permission. As I mentioned on the side to David, a lot of these
are great one-on-one but don't scale that well. Would love to see some thoughts
on how to have something like an "advisory board" or internships/capstones or
adjunct faculty, but where an individual developer (or studio) can provide this
simultaneously to many schools at once.

- Ian



----- Forwarded Message ----
From: "Branigan, David" <dbranigan at devry.edu>
To: "ai864 at yahoo.com" <ai864 at yahoo.com>
Sent: Thu, August 12, 2010 12:31:04 PM
Subject: RE: [game_edu] What would you want from a game company?


Ian:

I am responding to your question directly because I receive the IDGA ED-SIG as a
digest and have a difficult time responding.

What would you want from a game company?

Direction. Each of our campuses that offer the Games and Simulation Programming
bachelor degree has a local industry advisory council. These help us improve our
program. It would be great if more local game companies would participate. We
also have a national advisory council. I am certain whoever is responsible for
that would welcome participation.

Speakers. We would love to have a regular program of speakers from the industry
at our campus. We have had a few but, we hate to keep picking on the same couple
of people. They have their work to do, after all.

Internships. Paid or not. We have this capstone course called Senior Project.
Teams of students develop a game. Up until now they have been developing their
own ideas. It would be great if they could work on something real. Even if it
were just some portion of a real game it would be very beneficial. And it would
be free labor to the game company.

Titles. We have our students play games and analyze them. It can be expensive to
keep up with the new titles. Those new titles often have new features we would
like the students to experience.

Adjunct faculty – Although they would need a masters to teach a course there
must be many game programmers with masters degrees that could spare a few hours
a week to teach a course.

Thanks, for listening.

Dave


David D. Branigan, Ed.D.
Professor, College of Engineering and Information Sciences

DeVry University
18624 West Creek Drive
Tinley Park, Il 60477

p: 708.342.3289
f: 708.342.3315
e: dbranigan at devry.edu

www.devry.edu



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