[games_access] GDC news

hinn at uiuc.edu hinn at uiuc.edu
Tue Aug 15 13:54:37 EDT 2006


hahahahahahahahahahahahahahahahahahahahahahahahaha.

(wipes tears from eye after laughing about the idea of how much THAT would cost in fees compared to just piling on a lot of makeup and maybe getting plastic surgery to become a "look alike")

;)

---- Original message ----
>Date: Tue, 15 Aug 2006 19:50:43 +0200
>From: "AudioGames.net" <richard at audiogames.net>  
>Subject: Re: [games_access] GDC news  
>To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
>
>Why not get a *REAL* person from Idols or Models?
>
>
>----- Original Message ----- 
>From: <hinn at uiuc.edu>
>To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
>Sent: Tuesday, August 15, 2006 7:47 PM
>Subject: Re: [games_access] GDC news
>
>
>> Yeah, but we can call it "GDC next top accessibility idol modeling agency" 
>> ;)
>>
>> Someone's gotta be the MC and I do a better Tyra/Janice than Ryan. ;)
>>
>> Michelle
>>
>> ---- Original message ----
>>>Date: Tue, 15 Aug 2006 19:34:17 +0200
>>>From: "AudioGames.net" <richard at audiogames.net>
>>>Subject: Re: [games_access] GDC news
>>>To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
>>>
>>>   What!!... this is Idol, not Model... if not, then I
>>>   want to be the one with the dog... oh no, he short
>>>   and bald... errr... the British photogrpaher guy?
>>>   But then with a dog?
>>>
>>>     ----- Original Message -----
>>>     From: d. michelle hinn
>>>     To: IGDA Games Accessibility SIG Mailing List
>>>     Sent: Tuesday, August 15, 2006 5:58 PM
>>>     Subject: Re: [games_access] GDC news
>>>     A quick update -- we won't hear about the
>>>     roundtables for a while so maybe we'll get one or
>>>     both of those. Jason pointed out yesterday that
>>>     maybe having the short-sput roundtables will
>>>     impact people more after seeing accessibility idol
>>>     -- the problem with the tutorials is that they
>>>     take place BEFORE the main attractions start with
>>>     GDC. So while it's not what we'd wanted, finger's
>>>     crossed that they will at least give us some
>>>     roundtable time.
>>>     The good news is that we have a TWO hour time slot
>>>     for accessibility idol versus a 1 hour slot. That
>>>     means that there can be a lot more "information
>>>     sharing" (ie, teaching) that occurs during the
>>>     session and we can focus our energies on making
>>>     sure that Idol gets the attention it needs to
>>>     really be a jam packed session.
>>>     We do have a lot to discuss about this -- we need
>>>     it to have some irreverent humor and not be a
>>>     "everyone's a winner" for participating in the
>>>     challenge session because that leaves people with
>>>     the "great! now we've done something!" feeling
>>>     when really all they've done is attend a session.
>>>     So we need to figure out how to get a "so WHY WHY
>>>     WHY is this not in [game title x]" kind of
>>>     over-the-top attitude. So I'll be setting up a SIG
>>>     meeting soon for us to start discussing this in
>>>     more detail and discussing which of us can pull
>>>     off the best "catty humor," "probably under the
>>>     influence of some kind of mind altering substance,
>>>     etc parts YET still be able to get design critique
>>>     across. Because this is a SHOW, after all, and the
>>>     best way to reach the "must attend" status of a
>>>     "Will Wright talks about cattle futures" or a
>>>     "Game Design Challenge: Mr. Rogers shoots up a
>>>     bunch of Aliens" session is to bring some
>>>     outragiousness to the session! So we need the
>>>     perfect blend of people with over-the-top
>>>     personality and ability to get important
>>>     accessibility info out.
>>>     BTW -- I decided a few weeks ago that I'm not
>>>     going to be a dull Ryan Seacrest but instead be a
>>>     Tyra Banks meets Janice Dickenson loudmouth style
>>>     host. :D
>>>     Michelle
>>>
>>>       Well...after dealing with a ton of fun at
>>>       airports the last few days, I just got back to
>>>       find out that the GDC people are not going to
>>>       allocate space for a game accessibility tutorial
>>>       this year due to the low turnout (especially by
>>>       the end of the day when it REALLY counted
>>>       because people had to fill out forms about it).
>>>       Also we had so many different people coming in
>>>       and out throughout the day that they didn't get
>>>       counted either. I'm trying to appeal this but
>>>       we'll see.
>>>
>>>       So this might be the end of that idea I had that
>>>       the accessibility idol session would result in
>>>       an increased buzz about accessibility and thus
>>>       increase our numbers for the tutorial. The good
>>>       news is that the accessibility idol session is a
>>>       "go," as well as a group gathering (the session
>>>       where we were gathered around the IGDA booth).
>>>       I'm trying to find out about the status of the
>>>       roundtables.
>>>
>>>       What does this mean for us? Well, this will
>>>       really, really cut back on the amount of people
>>>       we can bring from the SIG to GDC because we
>>>       won't have a one-day session since there will be
>>>       no "breakdown by disability type" sub-sessions
>>>       within the tutorial day. It may also mean that
>>>       only the accessibility idol session will result
>>>       in speaker's passes and that's a 60-90 minute
>>>       session (not sure yet) so it won't justify the
>>>       larger amount of passes that the tutorial did.
>>>
>>>       So...sigh...this was not the best news that I
>>>       wanted to return to -- I should have guessed --
>>>       my Monday started with a rental car drive from
>>>       Detroit to Champaign in the middle of the night
>>>       thanks to airport messes. No airport has the
>>>       same rules right now and I don't even want to go
>>>       into why I wasn't allowed to board a
>>>       plane...that UK trip looked "weird" to the
>>>       Detroit airport team...
>>>
>>>       Ok, so we're waiting on an appeal but the space
>>>       at the Moscone center in San Fran is not very
>>>       friendly for GDC so I'm thinking that we're not
>>>       going to get the tutorial but you never know!?!
>>>
>>>       Michelle (who is trying to catch up on the
>>>       latest list stuff because I've been without
>>>       internet connection since Thursday)
>>>
>>>       _______________________________________________
>>>       games_access mailing list
>>>       games_access at igda.org
>>>       http://seven.pairlist.net/mailman/listinfo/games_access
>>>
>>>     ------------------------------------------------
>>>
>>>     _______________________________________________
>>>     games_access mailing list
>>>     games_access at igda.org
>>>     http://seven.pairlist.net/mailman/listinfo/games_access
>>>________________
>>>_______________________________________________
>>>games_access mailing list
>>>games_access at igda.org
>>>http://seven.pairlist.net/mailman/listinfo/games_access
>> .......................................
>> these are mediocre times and people are
>> losing hope. it's hard for many people
>> to believe that there are extraordinary
>> things inside themselves, as well as
>> others. i hope you can keep an open
>> mind.
>> -- "unbreakable"
>> .......................................
>> _______________________________________________
>> games_access mailing list
>> games_access at igda.org
>> http://seven.pairlist.net/mailman/listinfo/games_access 
>
>_______________________________________________
>games_access mailing list
>games_access at igda.org
>http://seven.pairlist.net/mailman/listinfo/games_access
.......................................
these are mediocre times and people are 
losing hope. it's hard for many people 
to believe that there are extraordinary 
things inside themselves, as well as 
others. i hope you can keep an open 
mind.
 -- "unbreakable"
.......................................


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