[games_access] Fwd: Choice Awards nominations now in progress...

Barrie Ellis barrie.ellis at oneswitch.org.uk
Fri Jan 6 12:53:30 EST 2006


Put my votes in for:

Ominous Developments for New Studio
Resident Evil 4 for Best Game
Strange Attractors for Innovation
Strange Attractors for Audio


Couldn't think of many other accessible games that stood a chance, that had 
been released in 2005.

Barrie
OneSwitch.org.uk



----- Original Message ----- 
From: <hinn at uiuc.edu>
To: <games_access at igda.org>
Sent: Tuesday, January 03, 2006 8:57 PM
Subject: [games_access] Fwd: Choice Awards nominations now in progress...


> Hi everyone,
>
> I just got this (see email appended below) from the IGDA
> (which is, of course, the awesome organization that our SIG is
> a part of). It's now time for the Game Developers Choice
> Awards nominations, which will be awarded at the Game
> Developers Conference in San Jose in March.
>
> Please note that you MUST be a regular IGDA members in good
> standing to be eligible to make nominations. Student members
> and those with free user accounts are NOT eligible to
> nominate. If you are not a member, please jump to the IGDA's
> registration page to join (www.igda.org). :)
>
> Nominations are due January 13th and it would be great to have
> a couple games up for nomination that we considered to be
> excellent with regard to accessibility. The nomination form
> allows for explanation as to why you consider the game to be
> "excellent" in the particular category that you are nominating
> for.
>
> Note that this must be a game released in 2005: Any game which
> was initially released, and made publicly available to
> consumers, during the year 2005, irrespective of platform or
> delivery medium, is eligible for nomination. Upgrades,
> expansion and mission packs are NOT eligible.
>
> So let's get to nominating!! Feel free to discuss nomination
> choices on the list if you'd like to discuss a game that was
> released in 2005 that you feel deserves a nod for
> accessibility. :)
>
> Michelle
> Chair, IGDA Game Accessibility SIG 





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