[games_access] Game Accessibility Conference

Reid Kimball reid at rbkdesign.com
Wed May 23 17:59:21 EDT 2007


"I'm kind of concerned whether we will be able to attract an audience
for it" I think the first GDC had 7 attendees. We shouldn't put
unrealistic pressure on ourselves with our first conference to bring
in huge numbers or big names. The other questions you ask are right.
If it's a conference, I'd want to see some sessions geared towards the
academic/research crowd talking about ways to improve accessibility
and others geared to developers talking about the practical
implementations that work now.

On 5/23/07, Eelke Folmer <eelke.folmer at gmail.com> wrote:

>

> Hi,

>

> The idea of a conference focusing on game accessibility is great but I'm

> kind of concerned whether we will be able to attract an audience for it.

> What is the goal? 'spreading the word' e.g. convincing game developers of

> the importance of making games accessible? or or do we target our fellow

> researchers and discuss & explore new ways of making games more accessible

> and putting accessibility on the roadmap of developers?

>

> I think it is important to distinguish between these goals.

>

> cheers Eelke

>

>

>

>

> On May 20, 2007, at 12:01 PM, d. michelle hinn wrote:

>

> Hi all,

>

> So I've mentioned this before but we should probably start discussing it for

> real. The IGDA would like to support our efforts in creating a one-day

> conference on Game Accessibility. Now this could be something attached to

> another conference (like GDC) or on it's own as a "summit" at a time where

> we aren't so frazzled from GDC.

>

> This is one of the things I'll be bringing up at the online meetings this

> week so I'd appreciate ideas for location, dates, how wide we cast the net

> (ie, do we personally court a person from every major game company we can to

> attend), do we want it to be small the first year and then cast the net

> wider the next year?

>

> What are your thoughts? Basically the IGDA now has a group that does

> conference/summit set ups for us so we tell them what we want and they deal

> with the registration, hotel block reservations, venue, some advertising,

> etc. So that's what make it's a very cool opportunity!

>

> Michelle

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> ----------------------------------------------------------------------------

> Eelke Folmer Assistant Professor

> Department of Computer Science & Engineering/171

> University of Nevada Reno, Nevada 89557

> Game Quality

> usability|accessibility.eelke.com

> ----------------------------------------------------------------------------

>

>

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