[games_access] Theraputic Games and Mcirosoft Surface

Lynn Marentette lynnvm at carolina.rr.com
Thu May 31 19:10:22 EDT 2007


 


TechPsych 
Interactive Multimedia Technology


Charlotte, NC has a "gaming at the library" program. One of the librarians
who works with the library's director of emerging technologies sent me a
link to an article about Microsoft Surface.  She thinks that libraries would
be a great place for these tables and other large touch-screens.  

I was thinking that some games to help with attention, concentration, and
memory problems, available at every public library, on a PC, on an adapted
computer, even on a touch-screen table, would help our communities support
those who have suffered from TBI- and not just our injured troops. Also,
there are games that are designed to reduce anxiety that come with small
bio-feedback devices that can be strapped to a finger - if these games were
easily accessed in every library, more people could be reached, and the cost
would not be too high.

Of course, the game and related applications would probably need some sort
of approval, since they would supposedly have some sort of prevention or
therapeutic value.

Michelle, thanks for reposting my comments to this list!

Lynn Marentette


Message: 3
Date: Thu, 31 May 2007 16:22:10 -0500
From: "d. michelle hinn" <hinn at uiuc.edu>
Subject: [games_access] fwd: touch screen games
To: games_access at igda.org
Message-ID: <p0623090fc284eb2cc207@[130.126.29.38]>
Content-Type: text/plain; charset="us-ascii" ; format="flowed"

Forwarding from Lynn to the Women in Game Dev list, as I think a few might
have some ideas here too.

Indeed...America's Army game...I wish they'd involved more psychologists to
help prep for the possibility of PTSD while they recruited soldiers. I can't
even begin to imagine the psychological toll on some. Part of me wonders if
games might not further traumatize but with the proper psych help it could
be used as a desensitization tool. I just wish we lived in a world where
such trauma didn't have to exist...

Michelle

>From: "Lynn Marentette" <lynnvm at carolina.rr.com>
>To: <women_dev at igda.org>
>Date: Thu, 31 May 2007 10:49:25 -0400
>Organization: lynnmarentette
>Thread-index: Acei9WIbYKpPwCutRL+kLSMCps/DqwAmv4Tg
>Subject: Re: [women_dev] women_dev Digest, Vol 32, Issue 50
>X-BeenThere: women_dev at igda.org
>Reply-To: lynnvm at carolina.rr.com,
>         women in game development forum <women_dev at igda.org>
>  Hi.
>
>I'm wondering if you know of anyone that is developing games for use on 
>interactive touch-screens or tables.
>
>I recently learned about  Microsoft Research about "Surface Computing" 
>and posted a demo from CNET/YouTube  on one of my blogs at 
>http://interactivemultimediatechnology.blogspot.com.
>
>If you scroll down on my blog, you'll see some video demos of what I 
>worked on for my projects last semester in my Human-Computer 
>Interaction and Ubiquitous Computing classes.  The demos are on a 
>wall-mounted touch screen, since I couldn't get my hands on a 
>touch-table.  The applications aren't games, but could be used as the 
>basis for educational games.  Since I'm a school psychologist, I'd like 
>to develop educational/edutainment games for interactive surfaces, 
>especially for "at-risk" students and students who have special needs,
including those with autism spectrum disorders.
>
>I also think that therapeutic games designed for interactive 
>touch-tables would be an effective, relatively inexpensive way to 
>assist young people coming back from Iraq who have PTSD (Post Traumatic 
>Stress Disorder) and those who have TBI (Traumatic Brain Injury).
>
>Most of the young people in Iraq were gamers before they enlisted. Some 
>were hooked into dreams of the military life through games such as
"America's
>Army".   Why not use games to support our troops to help their transition
>back home?
>
>Please let me know what you think.
>
>Lynn Marentette
>
>TechPsych
>Interactive Multimedia Technology
>
>-----Original Message-----
>From: women_dev-bounces at igda.org [mailto:women_dev-bounces at igda.org] On 
>Behalf Of women_dev-request at igda.org
>Sent: Wednesday, May 30, 2007 4:01 PM
>To: women_dev at igda.org
>Subject: women_dev Digest, Vol 32, Issue 50
>
>Send women_dev mailing list submissions to
>	women_dev at igda.org
>
>To subscribe or unsubscribe via the World Wide Web, visit
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>or, via email, send a message with subject or body 'help' to
>	women_dev-request at igda.org
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>
>When replying, please edit your Subject line so it is more specific 
>than
>"Re: Contents of women_dev digest..."
>
>
>Daily digest of the Women in Game Development mailing list.
>
>
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>wish to subscribe to the list in regular mode, visit 
>http://seven.pairlist.net/mailman/listinfo/women_dev to change your 
>subscription options.
>
>Today's Topics:
>
>    1. Has anyone seen this? (Tamir Nadav)
>    2. Re: Has anyone seen this? (Glyn Heatley)
>    3. Re: Has anyone seen this? (Jane Pinckard)
>    4. Re: Has anyone seen this? (Nancy Berman)
>    5. Re: Has anyone seen this? (Glyn Heatley)
>    6. Re: Has anyone seen this? (Daisy Pilbrow)
>    7. Sexy64 - Male Gamer group (Theresa)
>    8. Re: Sexy64 - Male Gamer group (Nancy Berman)
>    9. Re: Sexy64 - Male Gamer group (Aery)
>   10. Re: Sexy64 - Male Gamer group (Danielle Vanderlip)
>   11. Re: Sexy64 - Male Gamer group (Aery)
>   12. Re: Sexy64 - Male Gamer group (wendeth at wendydespain.com)
>
>
>----------------------------------------------------------------------
>
>Message: 1
>Date: Wed, 30 May 2007 10:27:30 -0500 (Central Daylight Time)
>From: Tamir Nadav <theaquaticjew at gmail.com>
>Subject: [women_dev] Has anyone seen this?
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID: <465D97E2.000025.00516 at BARAD-DUR>
>Content-Type: Text/Plain;  charset="iso-8859-1"
>
>http://www.codemasters.com/dirtydancing/
>
>
>
>It just seems... odd... I don't know what to think about it.
>
>
>
>----------
>
>The Aquatic Jew... for JUSTICE!
>
>
>
>- Tamir Nadav
>
>The Aquatic Jew
>
>619.985.1054
>
>Tamir.Nadav at gmail.com
>
>
>
>
>------------------------------
>
>Message: 2
>Date: Wed, 30 May 2007 11:33:35 -0400
>From: "Glyn Heatley" <glyn.heatley at gmail.com>
>Subject: Re: [women_dev] Has anyone seen this?
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID:
>	<871e1ded0705300833p702698c7yc9b9c7ea857378ea at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
>In Canada at least they are milking this IP for all it is worth. I 
>think that it is a 20th anniversary or something, but I keep seeing DVD 
>releases, etc on TV.
>
>On 5/30/07, Tamir Nadav <theaquaticjew at gmail.com> wrote:
>>
>>  http://www.codemasters.com/dirtydancing/
>>
>>
>>
>>  It just seems... odd... I don't know what to think about it.
>>
>>
>>
>>  ----------
>>
>>  The Aquatic Jew... for JUSTICE!
>>
>>
>>
>>  - Tamir Nadav
>>
>>  The Aquatic Jew
>>
>>  619.985.1054
>>
>>  Tamir.Nadav at gmail.com
>>
>>
>>  _______________________________________________
>>  women_dev mailing list
>>  women_dev at igda.org
>>  http://seven.pairlist.net/mailman/listinfo/women_dev
>>
>
>
>
>--
>regards,
>
>Glyn Heatley
>Email: glyn.heatley at gmail.com
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>
>Message: 3
>Date: Wed, 30 May 2007 09:34:02 -0700
>From: "Jane Pinckard" <miyukijane at gmail.com>
>Subject: Re: [women_dev] Has anyone seen this?
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID:
>	<8f983c350705300934k64075261ode0d8809c6d33374 at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
>wow. but how can you go wrong with The Swayze?
>
>
>
>--
>jane pinckard
>www.gamegirladvance.com
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>------------------------------
>
>Message: 4
>Date: Wed, 30 May 2007 09:54:52 -0700
>From: "Nancy Berman" <nancy at deryabar.net>
>Subject: Re: [women_dev] Has anyone seen this?
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID: <00b701c7a2db$3e327460$6700a8c0 at Deryabar>
>Content-Type: text/plain; charset="iso-8859-1"
>
>http://www.penny-arcade.com/comic/2007/05/30
>
>Nancy
>   ----- Original Message -----
>   From: Jane Pinckard
>   To: women in game development forum
>   Sent: Wednesday, May 30, 2007 9:34 AM
>   Subject: Re: [women_dev] Has anyone seen this?
>
>
>   wow. but how can you go wrong with The Swayze?
>
>
>
>   --
>   jane pinckard
>   www.gamegirladvance.com
>
>
>-----------------------------------------------------------------------
>-----
>--
>
>
>   _______________________________________________
>   women_dev mailing list
>   women_dev at igda.org
>   http://seven.pairlist.net/mailman/listinfo/women_dev
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>------------------------------
>
>Message: 5
>Date: Wed, 30 May 2007 13:13:38 -0400
>From: "Glyn Heatley" <glyn.heatley at gmail.com>
>Subject: Re: [women_dev] Has anyone seen this?
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID:
>	<871e1ded0705301013n5c6db463q244228910882577a at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
>Ummm. Male, straight, no interest in El Swayze at all. After all he is 
>no De Niro or McKellern with his acting ability.
>
>@ Nancy. Now I'll have nightmares. ;)
>
>On 5/30/07, Jane Pinckard <miyukijane at gmail.com> wrote:
>  >
>>  wow. but how can you go wrong with The Swayze?
>>
>>
>>
>>  --
>>  jane pinckard
>>  www.gamegirladvance.com
>>  _______________________________________________
>>  women_dev mailing list
>>  women_dev at igda.org
>>  http://seven.pairlist.net/mailman/listinfo/women_dev
>>
>>
>
>
>--
>regards,
>
>Glyn Heatley
>Email: glyn.heatley at gmail.com
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>------------------------------
>
>Message: 6
>Date: Wed, 30 May 2007 13:19:21 -0400
>From: "Daisy Pilbrow" <daisy.pilbrow at gmail.com>
>Subject: Re: [women_dev] Has anyone seen this?
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID:
>	<5ebcea800705301019k3d08f0cbt9f8eddfc93b401b8 at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
>"but how can you go wrong with The Swayze?"
>
>
>Oh, I don't know... I imagine a CGI Swayze falling prey to the Uncanny 
>Valley theory could be pretty horrifying (remember "The Polar Express" 
>- I couldn't look at Tom Hanks for months after that one).
>
>
>
>
>Daisy
>
>
>
>On 5/30/07, Jane Pinckard <miyukijane at gmail.com> wrote:
>>
>>  wow. but how can you go wrong with The Swayze?
>>
>>
>>
>>  --
>>  jane pinckard
>>  www.gamegirladvance.com
>>  _______________________________________________
>>  women_dev mailing list
>>  women_dev at igda.org
>>  http://seven.pairlist.net/mailman/listinfo/women_dev
>>
>>
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>------------------------------
>
>Message: 7
>Date: Wed, 30 May 2007 12:04:36 -0700
>From: Theresa <talbarran at gmail.com>
>Subject: [women_dev] Sexy64 - Male Gamer group
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID:
>	<8306a7bc0705301204m1039fb4fo1db86c58912fd9f8 at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
>I'm sure some of you have already seen this, but Mega64 has taken on 
>the Frag Dolls/PMS Clan/etc/etc with their latest video:
>
>http://www.mega64.com/
>
>- Theresa
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>
>Message: 8
>Date: Wed, 30 May 2007 12:23:10 -0700
>From: "Nancy Berman" <nancy at deryabar.net>
>Subject: Re: [women_dev] Sexy64 - Male Gamer group
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID: <010701c7a2ef$f5c30270$6700a8c0 at Deryabar>
>Content-Type: text/plain; charset="iso-8859-1"
>
>Words fail me.
>
>Nancy
>   ----- Original Message -----
>   From: Theresa
>   To: women in game development forum
>   Sent: Wednesday, May 30, 2007 12:04 PM
>   Subject: [women_dev] Sexy64 - Male Gamer group
>
>
>   I'm sure some of you have already seen this, but Mega64 has taken on 
>the Frag Dolls/PMS Clan/etc/etc with their latest video:
>
>   http://www.mega64.com/
>
>   - Theresa
>
>
>
>-----------------------------------------------------------------------
>-----
>--
>
>
>   _______________________________________________
>   women_dev mailing list
>   women_dev at igda.org
>   http://seven.pairlist.net/mailman/listinfo/women_dev
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>
>Message: 9
>Date: Wed, 30 May 2007 14:55:03 -0500
>From: Aery <aerynea at gmail.com>
>Subject: Re: [women_dev] Sexy64 - Male Gamer group
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID:
>	<fdb4b7700705301255n5e17bebdv49b07374bcc7d497 at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
>I think I am horrified!
>
>On 5/30/07, Nancy Berman <nancy at deryabar.net> wrote:
>>
>>   Words fail me.
>>
>>  Nancy
>>
>>   ----- Original Message -----
>>  *From:* Theresa <talbarran at gmail.com>
>>  *To:* women in game development forum <women_dev at igda.org>
>>  *Sent:* Wednesday, May 30, 2007 12:04 PM
>  > *Subject:* [women_dev] Sexy64 - Male Gamer group
>>
>>
>>  I'm sure some of you have already seen this, but Mega64 has taken on 
>> the  Frag Dolls/PMS Clan/etc/etc with their latest video:
>>
>>  http://www.mega64.com/
>>
>>  - Theresa
>>
>>  ------------------------------
>>
>>  _______________________________________________
>>  women_dev mailing list
>>  women_dev at igda.org
>>  http://seven.pairlist.net/mailman/listinfo/women_dev
>>
>>
>>  _______________________________________________
>>  women_dev mailing list
>>  women_dev at igda.org
>>  http://seven.pairlist.net/mailman/listinfo/women_dev
>>
>>
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>
>Message: 10
>Date: Wed, 30 May 2007 12:56:47 -0700
>From: "Danielle Vanderlip" <sachant at gmail.com>
>Subject: Re: [women_dev] Sexy64 - Male Gamer group
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID:
>	<1559fec50705301256x7cef0391jcae9bd853c93bb2 at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
>I was eating lunch when I watched that.  My appetite is gone.
>
>On 5/30/07, Theresa <talbarran at gmail.com> wrote:
>>
>>  I'm sure some of you have already seen this, but Mega64 has taken on 
>> the  Frag Dolls/PMS Clan/etc/etc with their latest video:
>>
>>  http://www.mega64.com/
>>
>>  - Theresa
>>
>>  _______________________________________________
>>  women_dev mailing list
>>  women_dev at igda.org
>>  http://seven.pairlist.net/mailman/listinfo/women_dev
>>
>>
>
>
>--
>Danielle Vanderlip
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>------------------------------
>
>Message: 11
>Date: Wed, 30 May 2007 14:59:23 -0500
>From: Aery <aerynea at gmail.com>
>Subject: Re: [women_dev] Sexy64 - Male Gamer group
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID:
>	<fdb4b7700705301259l3433b4feie435834ec1f26378 at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
>I can't believe I waited like 8 minutes for it to buffer!
>
>On 5/30/07, Danielle Vanderlip <sachant at gmail.com> wrote:
>>
>>  I was eating lunch when I watched that.  My appetite is gone.
>>
>>   On 5/30/07, Theresa <talbarran at gmail.com> wrote:
>>
>>  > I'm sure some of you have already seen this, but Mega64 has taken 
>> on the  > Frag Dolls/PMS Clan/etc/etc with their latest video:
>>  >
>>  > http://www.mega64.com/
>>  >
>>  > - Theresa
>>  >
>>  > _______________________________________________
>>  > women_dev mailing list
>>  > women_dev at igda.org
>>  > http://seven.pairlist.net/mailman/listinfo/women_dev
>>  >
>>  >
>>
>>
>>  --
>>  Danielle Vanderlip
>>  _______________________________________________
>>  women_dev mailing list
>>  women_dev at igda.org
>>  http://seven.pairlist.net/mailman/listinfo/women_dev
>>
>>
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>------------------------------
>
>Message: 12
>Date: Wed, 30 May 2007 13:01:08 -0700 (PDT)
>From: wendeth at wendydespain.com
>Subject: Re: [women_dev] Sexy64 - Male Gamer group
>To: "women in game development forum" <women_dev at igda.org>
>Message-ID:
>	<3117.69.144.84.21.1180555268.squirrel at webmail.wendydespain.com>
>Content-Type: text/plain;charset=iso-8859-1
>
>imho, it was awesome.
>
>WD
>
>>  I can't believe I waited like 8 minutes for it to buffer!
>>
>>  On 5/30/07, Danielle Vanderlip <sachant at gmail.com> wrote:
>>>
>>>  I was eating lunch when I watched that.  My appetite is gone.
>>>
>>>   On 5/30/07, Theresa <talbarran at gmail.com> wrote:
>>>
>>>  > I'm sure some of you have already seen this, but Mega64 has taken  
>>> on the  > Frag Dolls/PMS Clan/etc/etc with their latest video:
>>>  >
>>>  > http://www.mega64.com/
>>>  >
>>>  > - Theresa
>>>  >
>>>  > _______________________________________________
>>>  > women_dev mailing list
>>>  > women_dev at igda.org
>>>  > http://seven.pairlist.net/mailman/listinfo/women_dev
>  >> >
>>>  >
>>>
>>>
>>>  --
>>>  Danielle Vanderlip
>>>  _______________________________________________
>>>  women_dev mailing list
>>>  women_dev at igda.org
>>>  http://seven.pairlist.net/mailman/listinfo/women_dev
>>>
>>>
>>  _______________________________________________
>>  women_dev mailing list
>>  women_dev at igda.org
>>  http://seven.pairlist.net/mailman/listinfo/women_dev
>>
>
>
>
>
>------------------------------
>
>_______________________________________________
>women_dev mailing list
>women_dev at igda.org
>http://seven.pairlist.net/mailman/listinfo/women_dev
>
>
>End of women_dev Digest, Vol 32, Issue 50
>*****************************************
>
>
>_______________________________________________
>women_dev mailing list
>women_dev at igda.org
>http://seven.pairlist.net/mailman/listinfo/women_dev



------------------------------

Message: 4
Date: Thu, 31 May 2007 18:24:38 -0400
From: "DJ Bono" <ladysekhmet.dj at gmail.com>
Subject: [games_access] Michelle's annoyance...:-)
To: games_access at igda.org
Message-ID:
	<21e80ec20705311524o3cfa745j343dd65217d8c568 at mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"

LOL! About time someone understands with the lack of CC in News bits and
stuff. I have no idea how hard it is to implement captioning in web videos,
but I would think that it's almost impossible. Reason behind this is because
TV shows and movies have big bucks, so they pay the National Captioning
Institute to caption these.
   However, having someone upload a video is out of their hands because it's
independent? Think of YouTube...impossible to spend the time to caption all
of these.
     The only times that I'm very annoyed is when I see a story being stated
on CNN.com, and it's in video. I have to ask my boyfriend to "interp" for
me, but even in that method, there's some information that gets lost in
translation.
   Anyone want to translate Robert's 3 min video?? :-D
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