[games_access] FuturePlay 2007
glinert at MIT.EDU
Sun Nov 11 19:23:33 EST 2007
I agree, FuturePlay looks like it's going to be really exciting. Looking
forward to seeing everyone there!
I'm going to be on a panel on Friday morning at 10:45 called "Harder
Lessons" (along with John Hopson, Anthony Whitehead, Mia Consalvo, and John
Lester) which talks about the things that the IGDA games curriculum doesn't
currently cover. It won't have much to do with accessibility, but it should
be interesting, especially for those out there in academics who also make
games (i.e. all of us).
See you there,
At 07:05 PM 11/11/2007, d. michelle hinn wrote:
>Hi all --
>Some good news I thought I'd share about FuturePlay that starts later this
>week (http://www.futureplay.org) -- the accessibility workshop that Kevin
>and I are doing has over 40 pre-registered attendees. That's about 38 more
>people than usual for our all-day workshops. For a small conference, this
>is pretty amazing -- especially since attending our workshop means that
>they have chosen not to attend any other session besides the keynote
>because the workshop is on day 1 of 2.5 days so there's a lot of
>competition coming up against us! Also that number is especially
>impressive given that so many more people *could* have attended our past
>GDC and Brighton versions of the workshop but did not. I think we are
>starting to turn the corner! I just have this feeling... :)
>Anyway, I also wanted to let you know that Dimitris' "Game Over" (a game
>to educate people about designing games for all) has made it to the finals
>of the game competition and I will be presenting for him at the awards
>show, as he had to be in a different continent for another meeting this
>week. So cool! Nice to see it up for a conference award! Finger's crossed
>for a win, everyone!
>So that's two more big SIG announcements for the week! Yeah!
>games_access mailing list
>games_access at igda.org
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