[games_access] GDC San Francisco 2009, just one thought
Sandra Uhling
sandra_uhling at web.de
Thu Aug 7 04:00:25 EDT 2008
Hello,
this is only one thought:
There is a nice GameOver! Game and some nice GA Rules.
But how do developer use it ?
How can they adapt the rules to their game ?
The best way (maybe) is to show an example with a mainstream game.
For example Need For Speed:
Show how the "Unified Design for UA-Games" works.
Where to start, how to do it.
What is important, how to work together with the gamer.
And at the end present an accessible Need for Speed Game Design.
Regards,
Sandra
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